Seal of the Initiate (Rev. 18)

Seal of the Initiate A holy seal of divine favor.

Tier 0
MP Cost 65
Effect(s) On party: Red Cross Healing and Sword Damaging

Duration:\left\{\begin{matrix} 2.5 & \text{wis}<30\\ 2.5+\frac{\text{wis} }{60}& 30\leq\text{wis}\\ \end{matrix}\right.   seconds

Range: \left\{\begin{matrix} 4.5 & \text{wis}<30\\ 4.5+\frac{3\cdot\text{wis} }{100}& 30\leq\text{wis}\\ \end{matrix}\right.   tiles
Feed Power 5

Obtained Through Creating a new Paladin character

Notes
This is a starter ability for the Paladin class. It does not drop from enemies.

For those who like to keep their starter abilities, keep this. Great for healing little bits of damage after something like a bleeding attack. However, take note that the Seal of the Pilgrim has better stats and costs exactly the same amount of MP.

Descriptions in-game are currently bugged, causing wis-affecting equipment to appear to have twice the effect they really do (this effect is only for the descriptions- not the actual result). This page shows the actual formulas, not the ones based off the (incorrect) descriptions