| The cursed skull of a corrupted mind. Good intentions can go horribly wrong. |
Tier |
UT |
MP Cost |
100 |
On Equip |
+66 HP, +6 VIT |
Effect(s) |
On enemies: Curse for 4 seconds |
Damage |
|
Defense Ignored |
40 |
Radius |
2.25 tiles |
Heal |
80 |
Heal Range |
4.2 (+0.8 tiles for every 10 WIS above 50) tiles |
XP Bonus |
6% |
Soulbound |
|
Feed Power |
1,300 |
Notes:
This skull, statistically, is weaker than most: it deals less damage, heals less, and has a smaller radius. However, it also curses enemies, improving the group’s DPS and anchoring it in a support role. As added bonuses, it costs less mana than most high-tier skulls, allowing it to be spammed. It also has very high stat boosts, the HP bonus being second to only the T6 Skull and giving a hefty VIT bonus. The damage on this skull is slightly misleading as the curse is applied BEFORE the damage, resulting in a 25% damage boost for any target that is not curse immune.
Note that this skull suffers from a slightly smaller heal range when compared to the others, but has the largest heal range increase per 10 WIS of any skull.
The stat bonuses on this skull are a reference to 666, or the mark of the beast.
Skulls |
| UT. Skull of Corrupted Souls |
|
Limited Edition Skulls |
|