Demon Lord's Skull

Demon Lord's Skull Red AoE The charred remains of an ancient demon ruler once killed by the Mad God. Oryx’s wicked spellcasters have cursed it with the ability to resurrect and control demons.

Tier UT
MP Cost 120
On Equip +65 HP
Effect(s) Dark Ritual: On ability use, Summon an undead demon minion.
Demon Damage: 200 every 0.6 seconds
Demon Duration: 6 seconds
Defense Ignored 125
Radius 4 tiles
Heal 0
XP Bonus 7%
Soulbound Soulbound
Feed Power 700
Dismantling Value 30 Rare Material / 40 Common Material

Obtained Through Consuming a stack of 15 Shards of the Intern
Exchanging a stack of 30 Shards of the Intern at The Tinkerer

Demonic Skeleton

Part of the Agents of Oryx Abilities.

This unconventional skull not only deals high base damage (second to the Memento Mori), but the demon summons inflict massive single-target damage. Each minion deals up to 2,000 damage over its lifetime, and there is no limit on how many demons can be spawned at once.

This is tempered by the fact that demons won’t chase after enemies, meaning a robed Necromancer must stay nearby.

Like the Memento Mori, this skull does not heal the user, though it has a decent HP boost and scales strongly with WIS. So this skull remains a unique and solid pick for Necromancers who want DPS above everything else.

Before Exalt Version (Mar 2023), this item had 110 MP Cost, 70% Proc Chance to summon an undead minion, 250 summon damage, and 0.4 summon fire rate.