Oppressor's Staff (Rev. 20)

Oppressor's Staff Realm Missile Initially built solely for Oryx’s reckless use, the construction of this wand proved potent enough to mass produce for Oryx’s champions.

Sprite Credits: Aurum

Tier UT (Limited)
Shots 2
Damage 95–145 (average: 120 / total: 240)
Projectile Speed 3.5 tiles/second
Lifetime 1.6 seconds
Range 5.6 tiles
Amplitude 0.8 tile(s)
Frequency 1.3 cycle(s)/shot
Effect(s) Passes cover Shots pass through obstacles
Rate of Fire 55%
XP Bonus 5%
Soulbound Soulbound
Feed Power 600

Obtained Through Consuming a stack of 25 Shards of the Mad God
Exchanging a stack of 50 Shards of the Mad God at The Tinkerer

Notes
The Oppressor’s Staff outdamages the T13 Staff of the Vital Unity on Wizards and Necromancers at 72 DEF; for Mystics, this threshold starts at 62 DEF. Tezcacoatl’s Tail does a significantly better job at higher DEF, without the Oppressor’s Staff abysmal shot speed. Overall, this staff has little utility outside of being able to shoot through obstacles.

Oppressor's Staff shot pattern

History
Before Patch X.33.1.0 (May 2020), this item had a Feed Power of 500.