Last updated: Release X.27.0.0 |
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Scepters are ability items used by Sorcerers to instantly deal a moderate amount of damage, in a “chain lightning” effect to a max amount of enemies. When activated, the closest enemy in a “cone” area (basically an angle of 30°) of the direction of your cursor will start the chain, this activation area extends to the edge of the screen. You will see a particle effect of this cone if there are no enemies within it. For the chain to extend to more targets, a monster that has not been hit yet must be within ~8 Range of the last target.
As of patch X.15.0.0, scepters’ abilities scale with wisdom. Past 50 wisdom, depending on the scepter, the damage and amount of targets increases the more you have. While the damage per wis increase is different per scepter, the target increase is always equivalent to +1 per 10 WIS over 50 for tiered scepters. This parameter varies for untiered scepters and can be found in their individual item pages. Scepters usually do less damage to each subsequent target.
Note:The scepter’s lighting will hit invisible creatures.
Scepter |
Tier |
Name |
Cost |
Base damage |
Damage per WIS>50 |
Reduction per target |
Base targets (WIS needed) |
Stat Bonus |
Fame Bonus |
Feed Power |
---|---|---|---|---|---|---|---|---|---|---|
0 |
30 MP |
80 |
1.5 |
8 |
3 (10) |
5 |
||||
1 |
40 MP |
120 |
2.5 |
12 |
4 (10) |
10 |
||||
2 |
50 MP |
160 |
4 |
20 |
4 (10) |
20 |
||||
3 |
60 MP |
200 |
5 |
25 |
5 (10) |
1% |
45 |
|||
4 |
70 MP |
240 |
6 |
30 |
5 (10) |
+1 SPD |
2% |
90 |
||
5 |
80 MP |
280 |
7 |
35 |
5 (10) |
+2 SPD |
3% |
185 |
||
6 |
90 MP |
300 |
8 |
40 |
5 (10) |
+3 SPD +20 HP +20 MP |
4% |
380 |
||
70 MP |
100 |
4 |
0 |
6 (10) |
2% |
250 |
||||
70 MP |
150 Inflicts Slowed for 3 secs. |
6 |
30 |
5 (6) |
+2 ATT +2 WIS |
4% |
900 |
|||
70 MP |
100 |
4 |
0 |
15 (10) |
5% |
500 |
||||
90 MP |
150 |
5 |
Damage increases by 100 per target |
5 (10) |
+2 DEX +2 DEF +2 WIS |
6% |
900 |
|||
80 MP |
820 15° target cone |
10 |
20 |
1 (20) |
+4 ATT +2 WIS -20 HP -5 VIT |
6% |
900 |
|||
100 MP |
935 |
6 |
135 |
3 (13) |
+4 SPD |
4% |
700 |
|||
ST |
125 MP |
200 45° target cone |
6 |
0 |
3 (8) |
5% |
900 |
|||
Limited Edition |
||||||||||
UT |
90 MP |
300 |
8 |
40 |
5 (10) |
+3 SPD +20 HP +20 MP |
4% |
380 |
||
110 MP |
350 60° target cone Range: 4.5 tiles |
10 |
0 |
3 (15) |
5% |
700 |
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On user’s current position, release a nova of 24 200-damage shots across 3.5 tiles that inflict Dazed on enemies for 3 seconds (Nova Cooldown: 20 seconds) |