# Scepter of Fulmination

Scepter of Fulmination: This scepter’s blast is so powerful it will slow opponents.

Tier: Untiered
MP Cost: 80
Damage: $\left\{\begin{matrix}&space;220&wis<50&space;\\&space;220&space;+&space;(wis&space;-&space;50)*8&&space;50&space;\leq&space;wis&space;\end{matrix}\right.&space;\text{-40&space;for&space;each&space;subsequent&space;target}$
Range: 9
Targets: 4 (+1 for every 10 WIS over 50)
Effect: Slows for 3 seconds.
Stat Bonuses: +2 ATT, +2 WIS
Fame Bonus: 4%
Feed Power: 1100

Drops From:
Dr. Terrible

Notes:

The original description for the Scepter of Fulmination before the description was corrected was this:

‘This scepter’s blast is so powerful it will daze opponents’.

This suggests that it was originally planned for the weapon to daze opponents instead of slowing, but it was likely to have been changed because of how powerful this would be.

While it may look weaker because it only deals 220 damage and hits 4 targets (the Scepter of Skybolts and the Scepter of Storms deal 300 damage and hit 5 targets), this scepter can inflict slow, something that other scepters cannot match. It also has about the same damaging capabilities of the Cloudflash Scepter at the cost of only 80 MP, making it easy to spam. Because it is capable of providing one or two more hits, most players will prefer to use this scepter.

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