Scepters (Rev. 59)

Last updated: Exalt Version 2.3.0.0 (Mar 2022)

Scepters are ability items used by Sorcerers to instantly deal a moderate amount of damage, in a "chain lightning" effect to a max amount of enemies. When activated, the closest enemy in a "cone" area (basically an angle of 30°) of the direction of your cursor will start the chain, this activation area extends to the edge of the screen. You will see a particle effect of this cone if there are no enemies within it. For the chain to extend to more targets, a monster that has not been hit yet must be within ~8 Range of the last target.

As of Patch X.15.0 (June 2017), Scepters scale with wisdom. Past 50 wisdom, depending on the scepter, the damage and amount of targets increases the more you have. While the damage per wis increase is different per scepter, the target increase is always equivalent to +1 per 10 WIS over 50 for tiered scepters. This parameter varies for untiered scepters and can be found in their individual item pages. Scepters usually do less damage to each subsequent target.

After Scepters rework in Exalt Version 3.0.0.0 (Aug 2022), enemies can become afflicted with shockblast if they are hit by lightning, becoming a source of area damage themselves. If an enemy is struck by the lightning, for a brief period of time they would transform into a “damaging AoE” which can deal damage to other enemies, potentially affecting even more enemies that weren’t hit by it initially. This damaging area could potentially inflict a status effect on some untiered scepters, in addition to damage.

Tiered Scepters

Scepter Tier Name Cost Base damage Damage per WIS>50 Reduction per target Base targets (WIS needed) Stat Bonus XP Bonus Feed Power
Lightning Scepter 0 Lightning Scepter 30 MP 80 1.5 8 3 (10) 5
Discharge Scepter 1 Discharge Scepter 40 MP 120 2.5 12 4 (10) 10
Thunderclap Scepter 2 Thunderclap Scepter 50 MP 160 4 20 4 (10) 20
Arcblast Scepter 3 Arcblast Scepter 60 MP 200 5 25 5 (10) 1% 45
Cloudflash Scepter 4 Cloudflash Scepter 70 MP 240 6 30 5 (10) +1 SPD 2% 90
Scepter of Skybolts 5 Scepter of Skybolts 80 MP 280 7 35 5 (10) +2 SPD 4% 185
Scepter of Storms 6 Scepter of Storms 90 MP 300 8 40 5 (10) +3 SPD
+20 HP
+20 MP
6% 380
Scepter of the Firmament 7
Soulbound
Scepter of the Firmament 95 MP 320 9 45 5 (10) +4 SPD
+40 HP
+40 MP
8% 570

Untiered Scepters

Scepter Tier Name Cost Base damage Damage per WIS>50 Reduction per target Base targets (WIS needed) Stat Bonus XP Bonus Feed Power
Honey Scepter UT
Honey Scepter 70 MP 100 4 0 6 (10) 4% 250
Honey Scepter Supreme UT Honey Scepter Supreme 70 MP 100 4 0 15 (10) 7% 500
Siege Scepter UT
Soulbound
Siege Scepter 110 MP 350
60° target cone
Range: 4.5 tiles
10 0 3 (15) 7% 700
On user’s current position, release a nova of 24 200-damage shots across 3.5 tiles that inflict Yellow Swirl Dazed on enemies for 3 seconds (Nova Cooldown: 20 seconds)
Scepter of Fulmination UT Scepter of Fulmination 70 MP 150
Red Down Arrow Slowed on enemies for 3 seconds
6 30 5 (6) +2 ATT
+2 WIS
7% 900
Cnidaria Rod UT
Soulbound
Cnidaria Rod 90 MP 120 10 Damage increases by 100 per target 4 (5) +2 DEX
+2 DEF
+2 WIS
7% 900
Scepter of Devastation UT
Soulbound
Scepter of Devastation 80 MP 820
15° target cone
10 20 1 (20) +4 ATT
+2 WIS
-20 HP
-5 VIT
7% 900

Set Tiered Scepters

Scepter Tier Name Cost Base damage Damage per WIS>50 Reduction per target Base targets (WIS needed) Stat Bonus XP Bonus Feed Power
Grotesque Scepter ST
Soulbound
Grotesque Scepter 100 MP 935 6 135 3 (13) +4 SPD 7% 700
Inflicts Mushroom Hexed on self
Duration: 1s
Inflicts Gold Five Pointed Star Stunned on self
Duration: 1s
Lightshow Scepter ST
Soulbound
Lightshow Scepter 125 MP 200
45° target cone
6 0 3 (8) 7% 900
WIS↑ WIS boost (+10 WIS) on self
Duration: 5s
MP↓ MP decrease (-30 MP) on self
Duration: 5s

Limited Edition Scepters

Scepter Tier Name Cost Base damage Damage per WIS>50 Reduction per target Base targets (WIS needed) Stat Bonus XP Bonus Feed Power
Scepter of Sainthood UT Scepter of Sainthood 90 MP 300 8 40 5 (10) +3 SPD
+20 HP
+20 MP
7% 380
Storm Caller UT Storm Caller 70 MP 150
Red Down Arrow Slowed on enemies for 3 seconds
6 30 5 (6) +2 ATT
+2 WIS
7% 900

Сomparative Scepters Shockblast Table

Name Base Damage Damage per wis >50 Targets Wis >50 per extra target Activation Count AoE Size Armor Pierce?
Lightning Scepter 20 1 1 10 1 1.5 Yes
Discharge Scepter 30 1.2 1 10 1 1.5 Yes
Thunderclap Scepter 40 1.4 1 10 1 1.75 Yes
Arcblast Scepter 50 1.6 2 10 2 1.75 Yes
Cloudflash Scepter 60 1.8 2 10 2 2 Yes
Scepter of Skybolts 70 2 2 10 2 2 Yes
Scepter of Storms
and
Scepter of Sainthood
75 2.2 2 10 3 2.5 Yes
Scepter of the Firmament 80 2.4 2 10 3 2.5 Yes
Untiered and Set Scepters
Name Base Damage Damage per Stat Targets Stat per extra target Activation Count AoE Size Armor Pierce?
Honey Scepter 25 1.4 1 1 target per 5 DEX > 60 4 2.5 No
Honey Scepter Supreme 25 1.4 1 1 target per 5 DEX > 60 4 2.5 No
Siege Scepter N/A N/A N/A N/A N/A N/A N/A
Scepter of Fulmination
and
Storm Caller
60 1.4 2 1 target per 10 WIS > 50 3 1.5 No
Cnidaria Rod 50 2 4 1 target per 10 WIS > 50 1 2 Yes
Scepter of Devastation 250 25 1 1 target per 15 ATT > 65 1 0.5 No
Grotesque Scepter 150 2.4 1 1 target per 10 SPD > 60 2 3 No
Lightshow Scepter 40 2.2 2 1 target per 20 WIS > 60 3 0.5 No