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Feargus the Demented (Rev. 52)

Feargus the Demented

Feargus the Demented is one of the five bosses of the Lair of Draconis

Contents

Stats

HP: 110000
DEF: 70
EXP: 82500
Location: Lair of Draconis

Counts towards God Kills
Immune to Stasis
Immune to Stun
Immune to Paralyze
Immune to Dazed
Level 1 Quest Boss

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Dragon Attack Black Ray
200
5.5
8.25
Dragon Attack Black Shot
100
5.5
6.6
Dragon Attack Black Spin
45
Pet Stasis for 8s
9
10.8
Dragon Attack Blue Fireball
75
Weak for 8s
7.5
11.25
Dragon Attack Red Spinning Fireball
50
Armor Broken for 3s
5.5
11
Dragon Attack Green Spin Ball
120
Sick for 5s
4
10
Dragon Attack Green Spin Ball
100
Radius: 5

Behavior

  • Needs info

Reproduction

Spawns:

Shade of Feargus Shade of Feargus
Obsidian Soul Shard Obsidian Soul Shard

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Drops

Midnight Dragon Scale Cloth Tier 4 Ability
Egg Basket
Pet Eggs
Tier 10 Weapon Tier 12 Weapon
Tier 13 Armor Tier 5 Ability
Wine Cellar IncantationWine Cellar Incantation The World Tarot CardThe World Tarot Card
Stat Increase PotionsStat Increase Potion Potion of LifePotion of Life
Untiered Loot Bag
Annoying Firecracker KatanaAnnoying Firecracker Katana

Tips and Strategies

  • When entering this room with a group, kill all the Demented Eggs before activating the boss. This makes the boss fight much easier and makes it safe when you need to back up and regenerate health.

  • It is recommended to use a long range class, else you will have to dodge armor broken shots as melee in order to survive Feargus’s shotgun which is really hard to dodge. An archer or huntress with a doom bow is very useful in this situation

  • Everyone should fight this boss first, as it allow you to access the Ivory Wyvern’s lair after Pyrr, Limoz and Nikao have been defeated. Contrary to popular belief, there is no specific order in which you need to kill the aforementioned bosses as the only requirement is to kill Feargus first.

  • As this boss is immune to Stun, Stasis, Dazed and Paralyze, abilities will not do much in this fight.

-An easy way to tell how far you are through the boss is the number of decoys (fake Fearguses) the real Feargus sends out at a time. it starts off with one, then two, and when it sends out three decoys at a time, it is almost dead

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