Staves (Rev. 15)

Last updated: Release 16.4

Staves are used by Wizards, Necromancers, and Mystics. With two projectiles that fire in a "wave" pattern, they provide both good damage and good range, plus with the classes' high attack values they are even more potent. All staves have Shots: 2, Projectile Speed: 18, Lifetime: 0.475 seconds, Range: 8.55, Amplitude: 0.5, and Frequency: 2, unless stated otherwise.

Click on the picture/name for additional information.

Tier
Name
Staff
Projectile
Damage (Average)
Fame Bonus
Feed Power
S
Energy Staff
10-25 (17.5)
5
1
Firebrand Staff
10-30 (20)
7
2
Comet Staff
15-35 (25)
10
3
Serpentine Staff
20-40 (30)
15
4
Meteor Staff
25-45 (35)
22
5
Slayer Staff
35-55 (45)
32
6
Avenger Staff
40-70 (55)
47
7
Staff of Destruction
45-85 (65)
70
8
Staff of Horror
50-90 (70)
1%
100
9
Staff of Necrotic Arcana
50-95 (72.5)
1%
145
10
Staff of Diabolic Secrets
55-95 (75)
2%
212
11
Staff of Astral Knowledge
55-100 (77.5)
3%
310
12
Staff of the Cosmic Whole
60-100 (80)
4%
450
KoalaPOW
40-40 (40)
Range: 4
Shots: 6 (36°)
Rate of Fire: 40%
Staff of the Crystal Serpent
60-70 (65)
Range: 9
Rate of Fire: 110%
2%
320
Staff of Extreme Prejudice
80-95 (87.5)
Shots: 10 (36°)
Range: 4.004
Rate of Fire: 40%
6%
600
L
Anatis Staff
80-100 (90)
Shots: 1
Range: 7.5
Rate of Fire: 25%
2%
550