Crystal Wand (Rev. 12)


Crystal Wand: A sound almost like wind chime emanates softly from this wand.

Tier: Untiered
Damage: 75-95 (Average: 85)
Projectile Speed: 12
Range: 9
Effect: Ignores defense of target
Fame Bonus: 4%
Feed Power: 500

Drops From:
Crystal Prisoner

Notes:
Previously the only wand that could hit multiple targets with its attacks, the Crystal Wand is now more situational with the recent update to Wands. The enemy-piercing ability this wand boasted was given to all tiered wands, while the Crystal Wand lost the effect and gained another much more unique ability: the ability to ignore the defense of the target. This makes it viable for fighting enemies and bosses with particularly higher defense, or enemies that are protected with the Armored status effect.

This wand is particularly useful in dealing with encounters such as the Avatar of the Forgotten King, the Puppet Master, and the Stone Guardians.


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UT.
Conducting Wand
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Wand of the Bulwark


S. Fire Wand T1. Force Wand T2. Power Wand
T3. Missile Wand T4. Eldritch Wand T5. Hell’s Fire Wand
T6. Wand of Dark Magic T7. Wand of Arcane Flame T8. Wand of Death
T9. Wand of Deep Sorcery T10. Wand of Shadow T11. Wand of Ancient Warning
T12. Wand of Recompense UT. Spicy Wand of Spice UT. Sprite Wand
UT. St. Abraham’s Wand UT. Conducting Wand UT. Crystal Wand
UT. Wand of the Bulwark