Crystal Wand

Crystal Wand Crystal Pierce A sound almost like a wind chime emanates softly from this wand.


Tier UT
Shots 1
Damage 105–150 (average: 127.5)
Projectile Speed 15 tiles/second
Lifetime 0.6 seconds
Range 9 tiles
Effect(s) Armor Piercing Ignores defense of target
Rate of Fire 110%
XP Bonus 5%
Feed Power 700
Forging Cost 90 Rare Material / 120 Common Material / 720 Forgefire
Dismantling Value 30 Rare Material / 40 Common Material

Loot Bag Assigned to White Bag
Drops From Crystal Prisoner

Blueprint Crystal Wand Blueprint
Obtained Through Grand Bazaar ( Fame 5700 /  Realm Gold 600)

Notes
This wand’s damage ignores defense, making it good for fighting enemies/bosses with high amounts of defense, or those protected with the Wooden Shield Armored status effect. Examples include the Avatar of the Forgotten King, the Puppet Master, the Stone Guardians, and the Tormented Golem. One of the best places to use this wand is in the Parasite Chambers, as the boss of this dungeon has 5,000 defense until it is armor broken.

The Crystal Wand has an edge on the T12 Wand of Recompense at 25/19 DEF or higher. It boasts a higher DPS than the Conducting Wand on foes with 61/47/45 DEF or higher (taking into account the +4 DEX given by the Conducting Wand).

One potential use for this wand is in the Tomb of the Ancients, as it ignores the bosses’ semi-high armor. Additionally, it makes it easier to keep the tomb “clean” (only having 1 boss active at a time) since it doesn’t pierce. It is also useful in the Shatters, the Nest, and the Lost Halls, as these contain many enemies with very high defense.

History
Previously the only wand that could hit multiple targets with its attacks, the Crystal Wand became more situational after Release 25.0.0 (Oct 2014), in which Wands received a major rework. The enemy-piercing ability this wand boasted was given to all tiered wands, while the Crystal Wand lost the effect.

Before Patch X.33.1.0 (May 2020), this item had a Feed Power of 500.

Before Exalt Version 1.1.0.0 (Sep 2020), this item had a damage of 70-110.

Before Exalt Version 1.3.0.0 (Dec 2020), this item had the following projectile sprite:
Aqua Missile

Before Exalt Version 1.5.0.0 (May 2021), this item had a Feed Power of 600.

Before Exalt Version 2.3.2.0 (June 2022), this item was soulbound.

Before Exalt Version 3.3.5.0 (Mar 2023), this item dealt 95-140 damage.