|A sound almost like a wind chime emanates softly from this wand.|
|Damage||105–150 (average: 127.5)|
|Projectile Speed||15 tiles/second|
|Effect(s)||Ignores defense of target|
|Rate of Fire||110%|
|Forging Cost||90 / 120 / 720|
|Dismantling Value||30 / 40|
|Drops From||Crystal Prisoner|
|Obtained Through||Grand Bazaar ( 5700 / 600)|
This wand has the abiltiy to ignore the defense of the targets, making it good for fighting enemies/bosses with high amounts of defense, or those protected with the Armored status effect. Examples include the Avatar of the Forgotten King, the Puppet Master, and the Stone Guardians. One of the best places to use this wand is in the Parasite Chambers, as the boss of this dungeon has 5,000 defense until it is armor broken.
One potential use for this wand is in the Tomb of the Ancients, for it ignores the bosses’ semi-high armor. Additionally, it makes it easier to keep the tomb “clean” (only having 1 boss active at a time), for it doesn’t pierce. It is also useful in the Shatters, the Nest, and the Lost Halls, as these contain many enemies with very high defense.
Previously the only wand that could hit multiple targets with its attacks, the Crystal Wand became more situational after Release 25.0.0 (Oct 2014), in which Wands received a major rework. The enemy-piercing ability this wand boasted was given to all tiered wands, while the Crystal Wand lost the effect.
Before Patch X.33.1.0 (May 2020), this item had a Feed Power of 500.
Before Exalt Version 126.96.36.199 (Sep 2020), this item had a damage of 70-110.
Before Exalt Version 188.8.131.52 (Dec 2020), this item had the following projectile sprite:
Before Exalt Version 184.108.40.206 (May 2021), this item had a Feed Power of 600.
Before Exalt Version 220.127.116.11 (June 2022), this item was soulbound.
Before Exalt Version 18.104.22.168 (Mar 2023), this item dealt 95-140 damage.
|Limited Edition Wands|