Conducting Wand

Conducting Wand Directed Explosion This wand is powerful at conducting magical energy into a devastating blast.

Tier UT
Shots 1
Damage 100–175 (average: 137.5)
Projectile Speed 17 tiles/second
Lifetime 0.471 seconds
Range 8.01 tiles
Rate of Fire 125%
On Equip +4 DEX, +4 WIS
XP Bonus 6%
Feed Power 800
Forging Cost 45 Rare Material / 90 Common Material / 400 Forgefire / 1 Mark of Dr Terrible
Dismantling Value 15 Rare Material / 30 Common Material

Loot Bag Assigned to White Bag
Drops From Horrific Creation
Standard Quest Chest
Obtained Through Current offers on RealmEye’s trading pages

Blueprint Conducting Wand Blueprint
Drops From Oryx the Mad God 1
Mid-high level dungeons
Obtained Through Grand Bazaar ( Fame 4200 /  Realm Gold 525)

While the Conducting Wand has a damage output between the Wand of Death and the Wand of Deep Sorcery, its higher rate of fire and DEX boost are its savior: it thus has consistently higher DPS than the Wand of Recompense no matter the defense stat of the enemy; and it even surpass Wand of Retribution until 44/52 DEF. Furthermore, an increase in WIS is always appreciated on both Priest and Sorcerer to improve the efficiency of their abilities.

However, this wand’s incredible perks are offset by an array of flaws one must not overlook. Unlike tiered wands, it does not pierce, meaning that its efficiency in mobs of enemies is severely hampered. It also has slightly shorter range, which might be detrimental to snipe enemies from a safer distance. As a result, it is best carried as a swapout alongside a tiered wand, depending on the situation at hand.

The lack of piercing might, however, occasionally be a boon. The most defining example of this is in the Tomb of The Ancients, where a tiered wand might end up accidentally activating more than one boss due to its piercing properties and lead to a much tougher boss fight. If you aren’t concerned with keeping the Tomb clean, however, a tiered wand is more useful for securing Soulbound damage on all three bosses more easily.

To sum up, the Conducting Wand is particularly deadly when dealing with lone enemies/bosses, but should never be a main wand due to its lack of piercing - always keep a tiered wand alongside it.

The Conducting Wand used to have this sprite:
Conducting Wand (old)

Before Patch X.33.1.0 (May 2020), this item had 900 feed power.

Before Exalt Version (Sep 2020), this item dealt 60-150 damage.

Before Exalt Version (Aug 2021), this item was soulbound.

April Fools Version
For April Fools 2017 the item was temporarily resprited to its earlier version.