Rogue Class Guide (Rev. 7)

This page is currently a work in progress

Overview

One of the first classes in Realm of the Mad God, the Rogue is a dagger class with his ability providing invisibility for a decent duration, preventing enemy detection when alone. His UTs capitalize on this effect, either increasing his DPS or further bolstering his rushing capability. However, invisibility is rendered useless in groups, making this class solo-oriented.

Stat Analysis

The Rogue boasts a high SPD cap of 75 to increase his mobility, and an average 720 HP, 25 DEF and 40 VIT for survivability. However, while his DEX cap is at a high 75, his ATK cap is at a low 50, making Rogue’s DPS the lowest out of all the dagger classes. His low 252 MP and 50 WIS caps balance out the power of the ability, which is innately powerful in the right circumstances.

Equipment Choices

Weapon

The Rogue’s weapon of choice is the Dagger. Daggers typically have decent range, surpassing that of Swords and Katanas, but surpassed by Staves and Wands. Many UT daggers sacrifice range for much higher damage, while some trade off damage for higher range.

As the Rogue’s ability provides invisibility, the lower range on many daggers is usually not a concern when playing alone. However, it would still be advisable to bring a long-range dagger when invisibility is useless, especially in groups.

Dagger of Foul MalevolenceDagger of Sinister DeedsDagger of Dire Hatred
Tiered daggers are solid options for Rogue, having decent damage and range.

The Dagger of Foul Malevolence, dropping mainly from Oryx the Mad God 2, is easier to obtain than the top-tier options but deals less damage. The Dagger of Sinister Deeds, notably dropping from the Void Entity and The Forgotten King, deals more damage than Foul Malevolence, but is harder to obtain, dropping from difficult endgame bosses. The Dagger of Dire Hatred, dropping from Oryx the Mad God 3, has the highest damage out of all tiered daggers but is also the hardest to obtain, as it drops from arguably the hardest boss in the game, and is also Soulbound Soulbound.

Spirit Dagger
The Spirit Dagger is a sidegrade to Foul Malevolence, slightly sacrificing range for overall higher DPS. The catch is the inconsistent damage range, which is a double-edged sword: you might deal high damage, comparable to the high-tier options; but you also might deal low damage, comparable to the Steel Dagger.

Etherite DaggerToxin ToothCorruption Cutter
These daggers sacrifice range for higher damage, rivalling the tiered daggers. As the Rogue’s invisibility allows you to get closer, the low range is usually not a concern. However, in places where close-range combat is impractical, it would be advised not to use these daggers.

The Etherite Dagger, dropping from the Grave Caretaker and the Ghost of Skuld, sacrifices range for higher DPS, beating Sinister Deeds, but is beaten out by Dire Hatred. Toxin Tooth, dropping from Gulpord the Slime God, takes it a step further and decreases the range to that of tiered swords, but has increased DPS, beating out all tiered daggers.

The Corruption Cutter, dropping from the Corruption Phantom, has the highest DPS out of all daggers in the game at low DEF, but also has a lower true range than most daggers. This true range is usually somewhere between 2-3 tiles, sometimes reaching up to about 4 tiles, depending on the shot pattern and aiming. This is the optimal dagger for close range DPS.

Bone DaggerQueen’s Stinger
These daggers, unlike most others, pierce through enemies, allowing you to easily shread hordes of enemies.

The Bone Dagger, dropping from enemies in the Manor of the Immortals, sacrifices range and damage to hit multiple targets. The Queen’s Stinger is basically an upgrade to the Bone Dagger, having increased range, damage, and the ability to ignore defense. The Stinger is a good option for clearing and killing enemies with very high DEF.

AvariceDirk of Cronus
These two daggers are considered as the top-tier options with their high DPS and rarity.

Avarice, dropping from Treasurer Gemsbok, has increased range as well as increased DPS, beating every other dagger except the Corruption Cutter at low DEF. The catch is the wavy shot pattern, akin to the Sword of the Colossus, but narrower. Because of this, it is better to hit targets near the end of its range. With some mastery, this dagger is a safer option for DPS, and is a great pick due to its versatility.

On the other hand, the Dirk of Cronus, an insanely rare drop from the Cube God, sacrifices some range for high DPS, similarly beating out almost every other dagger like the Avarice. While being beaten out by Avarice at low-mid DEF, the difference is usually negligible enough for most content, and the straight shot pattern makes it more consistent for hitting targets.

Ability

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Armor

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Accessory

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Strengths and Weaknesses

Strengths

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Weaknesses

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