|Last updated: X12|
The normal enemies in the dungeon attack in groups, have low health, inflict no status effects, but deal high damage. In addition, much of the dungeon is covered with lava, meaning high defense and/or HP is recommended for surviving the dungeon..
Entrances to the Abyss of Demons are commonly dropped from White Demons and last 30 seconds.
The Abyss of Demons Key is available in the Nexus for 50 .
See the Abyss of Demons Guide for a complete walk-through on the dungeon and all its enemies.
Here are some amazing guides on how to solo an abyss on unpotted characters with mediocre equipment - Thanks to Bluenoser:
Knight Solo: https://www.youtube.com/watch?v=OlQ1kngzgao
Wizard Solo: https://www.youtube.com/watch?v=KRMNd3fwC54
The White Demons only appear in the final chamber with the Archdemon Malphas. This room usually contains alternating wide strips of lava and safe floor tiles.
Be prepared, and know what may come: You have the chance of stepping in lava, which could slow your movement and become vulnerable to other incoming enemies’ attacks as well as taking some serious damage from the lava.
Demons of the abyss are DANGEROUS: Treat them with more caution than you treat gods.
Lava only hurts your feet: Simply rotate your point of view so that your feet stay on the lava bridges and you will avoid lava damage.
WHY ENTER THE ABYSS?
Despite the chance of obtaining a Vitality and Defense potions (only vit is guaranteed), the difficulty of this dungeon deters many players who prefer Sprite Worlds and the like. However, the reward is worth the time spent, because after a few rounds of practice, players will be able to complete the Abyss quickly and safely, making it a viable and worthwhile way to amass wealth in RotMG.
Even if you do not fancy repeatedly running Abysses to farm Vitality and Defense potions, it is extremely beneficial to complete Abysses (especially solo) simply because of how effectively and efficiently it improves your dodging and navigation skills. Your third run will already be a marked improvement from your first. The Abyss teaches you how to navigate tight spaces, which will help you in all other areas of RotMG.
GUIDE/TIPS AND TRICKS
You should be playing with your screen off-center, and be familiar with screen rotation.
You do not need to be 8/8, but high stats will significantly speed up your dungeon runs. Use your own discretion. High speed (around 50 SPD is enough, higher is better) is especially important. Maxed defense is EXTREMELY important here, as rushing demons can end any ranged character within seconds. You have been warned.
You do not need to use a melee character; any class is fine. The class used does not matter so much as your skill level. Melee classes or priest are safer at first, but eventually, regardless of class, you should barely be getting hit at all. Melee classes do not complete Abysses significantly faster than other classes. They might complete Abysses slightly faster than other classes, but only because of their generally higher DPS.
Be prepared to go back the way you came. There are almost always 19 rooms between the start and boss room. While you are still sometimes able to circle the room evading bullets, simply running back the way you came will be your main method of dodging bullets, and your most effective, especially if the entire room is filled with lava. This often involves quickly running across lava bridges, but this eventually becomes a straightforward task. Positioning your camera facing one of the cardinal directions (0 degrees, 90 degrees, 180 degrees, 270 degrees) makes it a lot easier to avoid falling into lava. Also, proficiency comes with practice.
Once you master the above, you will be able to rush Abysses safely. Run into a room, fire, run out before bullets or enemies reach you. It is the fastest way to complete Abysses (other than using a Rogue to cloak through everything). You will not take damage unless you make a mistake, and it is a lot easier than many people make it out to be.
The Treasure Room