Last updated: Release X.16.0 |
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Skulls give Necromancers the ability to instantly deal AoE damage to enemies and instantly heal off enemies for himself and nearby allies.
As of patch X.16.0, the heal is separate from damage and now skulls also scale with wisdom. Past 50 WIS, skulls will receive bonuses such as increased damage and healing range. The damage bonuses are different per skull but the Heal radius increase is always 0.5 tiles per 10 WIS over 50, with the exception of the Skull of Corrupted Souls, which has a heal radius increase of 0.8 tiles per 10 WIS over 50. Tier 1 Skulls and above now ignore a certain amount of defense making skulls more effective.
All skulls have a Heal Range of 5 tiles, excepting the Skull of Corrupted Souls which has a heal range of 4.2 tiles.
The total amount of the Heal is restored for each player within range, not divided between them. The heal can never exceed the amount of health that the enemies have.
Skull |
Tier |
Name |
Cost |
Radius |
Base Damage |
Damage per WIS>50 |
Heal |
Stat Bonus |
Defense Ignored |
Fame Bonus |
Feed Power |
|
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 |
40 MP |
2.5 |
35 |
1 |
35 |
5 |
||||||
1 |
50 MP |
2.75 |
55 |
1.5 |
45 |
+5 HP |
5 |
10 |
||||
2 |
70 MP |
3 |
80 |
2 |
65 |
+15 HP |
10 |
20 |
||||
3 |
85 MP |
3.25 |
110 |
2.5 |
90 |
+30 HP |
15 |
1% |
45 |
|||
4 |
100 MP |
3.5 |
140 |
3 |
100 |
+45 HP |
25 |
2% |
90 |
|||
5 |
115 MP |
3.75 |
170 |
3.5 |
110 |
+60 HP |
35 |
3% |
185 |
|||
6 |
115 MP |
3.75 |
180 |
4 |
110 |
+70 HP +2 VIT +2 WIS |
40 |
4% |
380 |
|||
90 MP |
4.25 |
90 |
2.5 |
50 |
+50 HP |
20 |
2% |
270 |
||||
110 MP |
3 |
160 Inflicts Slowed for 2.5s |
3.2 |
90 |
+40 HP -3 SPD +4 ATT |
30 |
4% |
800 |
||||
100 MP |
5 |
130 |
3 |
75 |
+50 HP +4 DEX +4 VIT |
35 |
5% |
900 |
||||
110 MP |
2.75 |
120 Purifies self when hitting 2 enemies or the group with 4 enemies |
5 |
80 |
+50 HP +3 DEF +3 DEX |
20 |
6% |
1,000 |
||||
100 MP |
2.25 |
100 Inflicts Curse for 4s |
5 |
80 |
+66 HP +6 VIT |
40 |
6% |
1,300 |
||||
120 MP |
3.5 |
400 Damaging to self for 3s |
0 |
0 |
+5 VIT |
400 |
6% |
900 |
||||
Limited Edition |
||||||||||||
UT |
115 MP |
3.75 |
180 |
4 |
110 |
+70 HP +2 VIT +2 WIS |
40 |
4% |
380 |
|||
130 MP |
3.75 |
100
Create a life-stealing plant that lasts 5 seconds |
4 |
60 |
+60 HP +4 SPD +4 VIT |
40 |
6% |
900 |