Warmonger Shatters Bow Projectile Rarely brandished and in pristine condition, the old monarchy deemed this exquisite recurve too dignified for all but royalty to handle. Though it remains unproven in practical combat, this bow’s raw potential is unmatched, waiting to be drawn out through pure focus.

Tier UT
Shots 2 (arc gap: 7°)
Damage 95–110 (average: 102.5 / total: 205)
Projectile Speed 17.1 tiles/second
Lifetime 0.468 seconds
Range 8.0028 tiles (true range: 8 tiles)
Effect(s) Piercing Shots hit multiple targets
Passes cover Shots pass through obstacles
Rate of Fire 120%
On Equip +5 VIT
Reactive Proc On Shoot: When in combat, DEX↓ DEX decrease (-10 DEX) for 1 second
Power Level 213
XP Bonus 8%
Soulbound Soulbound
Feed Power 1,000
Forging Cost 60 Legendary Material / 160 Rare Material / 180 Common Material / 1560 Forgefire / 2 Mark of the Forgotten King / 2 The Shatters UTs UT(s)
Dismantling Value 15 Legendary Material / 40 Rare Material / 45 Common Material

Loot Bag Assigned to White Bag
Drops From The Forgotten King

Blueprint Royal Guard Blueprint
Drops From The Forgotten King
Obtained Through The Tinkerer (50x Schematic)

At first glance, this bow is incredible. It outdamages every bow at low to mid DEF, being only beaten by a 5-shot Predator Bow. It has one of the highest ranges of bows at 8 tiles. Unlike tiered bows, the arc gap is small enough to consistently make use of the full normal range. While the Warmonger’s true range isn’t boosted by the Bard’s Inspired, the range still surpasses its endgame competitor, the Bow of the Void. It is also great for crowd control, piercing enemies and passing through obstacles.

In terms of damage, Warmonger will do more DPS than the T14 Bow of Deep Enchantment until ~20 DEF, the Bow of the Void until ~30 DEF, the Doom Bow until 62/56/49 DEF, and the Harmonious Harp until 59/53/47 DEF.

But all of this comes at a cost: whenever you shoot while In Combat, you’ll face a nasty -10 DEX↓ DEX decrease for one second, lowering its overall DPS to a similar level to the Leaf Bow.

Regardless, this bow has no competitor for clearing gods and low-level dungeons. This content is less likely to send you In Combat, while you enjoy the Warmonger’s amazing perks. In the realm, the ability to pass through obstacles can be very handy. It is also great in situations where just a few stray hits can put you in a dicey situation, like with Oryx 3. Even when you do get hit, the increased range “helps” with damage.

The Exalted God’s Horn works well with this bow, as both items incentivize not getting hit. If you are still above 90% HP, the Horn’s DEX↑ DEX boost and the Warmonger’s DEX↓ DEX decrease will cancel out.

This bow’s effect of reducing Dexterity could be influenced from the scrapped Ancient Doom Bow, as that bow would have given the player Yellow Swirl Dazed after taking enough damage.

Before Exalt Version (Apr 2022), the Warmonger reduced DEX by 15, and stacked oddly with DEX buffs. For example, the Exalted God’s Horn would not only fully negate the DEX decrease, but it would add its own buff on top of it, as if the former’s proc didn’t happen.

Before Exalt Version (June 2022), this item was an S-tier (now SS) item, costing 45 Legendary Material (and others) to craft. Like other items, the Warmonger didn’t require other Shatters items to make.