Bow of the Void

Bow of the Void Void Arrow Every shot that hits a target frees the soul of a forgotten hero. Every shot that misses is trapped for eternity.

Tier UT
Shots 1
Damage 175–250 (average: 212.5)
Projectile Speed 16 tiles/second
Lifetime 0.35 seconds
Range 5.6 tiles
Amplitude 0.35 tile(s)
Frequency 0.2 cycle(s)/shot
Effect(s) Piercing Shots hit multiple targets
Rate of Fire 105%
XP Bonus 7%
Soulbound Soulbound
Feed Power 1,200
Forging Cost 60 Legendary Material / 160 Rare Material / 180 Common Material / 1560 Forgefire / 2 Mark of the Void Entity / 2 Lost Halls UTs/Cultist Hideout UTs/The Void UTs UT(s)
Dismantling Value 15 Legendary Material / 40 Rare Material / 45 Common Material

Loot Bag Assigned to White Bag
Drops From Void Entity
Voided Epic Quest Chest

Blueprint Void Bow Blueprint
Drops From Void Entity
Obtained Through The Tinkerer (50x Ancient Schematic)

Notes
This bow possesses very high DPS at the cost of having the same range as tiered daggers. In spite of this, it only fires 1 shot, keeping its true range at 5.6 tiles (higher than tiered bows), allowing it to do more consistent damage from a safer distance. The other drawback of this bow is that the shots have an amplitude which causes them to alternate left and right, which makes it much harder to aim than most other bows that shoot mostly straight.

It outdamages most other bows in most practical situations; it’ll completely outdamage the Leaf Bow and weaker in all situations.

  • Its fellow endgame UT bow, the Warmonger, has better damage until around ~30 DEF. It has a much higher true range, but gives a large DEX decrease while in combat.
  • The Bow of Deep Enchantment always outdamages, but has a lower true range.
    – The same applies to Predator Bow (3 shots), though only at lower DEF, and even closer.
  • At high levels of DEF (~75), it is beaten by the Bergenia Bow, which possesses much higher range but does not pierce through enemies.

In spite of its disadvantages such as its lower range, its wavy shot pattern, and its status as a rare drop from the end-game Void Entity, making it hard to obtain and replace if lost, this bow can be used as an effective main bow where the user is comfortable with the shorter range.

Game animation
Bow of the void animation

History
Before Patch X.26.0.0 (May 2018), this item dealt 135-205 damage, had a projectile speed of 15 and a range of 6.23 tiles.

Before Exalt Version 2.3.0.0 (Mar 2022), this item dealt 165-235 damage, and had a rate of fire of 100%