Bow of the Void

Bow of the Void

Shiny Bow of the Void
Void Arrow

Shiny Void Arrow
Every shot that hits a target frees the soul of a forgotten hero. Every shot that misses is trapped for eternity.

Tier UT
Shots 1
Damage 175–250 (average: 212.5)
Projectile Speed 16 tiles/second
Lifetime 0.35 seconds
Range 5.6 tiles
Amplitude 0.35 tile(s)
Frequency 0.2 cycle(s)/shot
Effect(s) Piercing Shots hit multiple targets
Rate of Fire 105%
XP Bonus 7%
Soulbound Soulbound
Feed Power 1,200
Forging Cost 60 Legendary Material / 160 Rare Material / 180 Common Material / 1560 Forgefire / 2 Mark of the Void Entity / 2 Lost Halls UTs/Cultist Hideout UTs/The Void UTs UT(s)
Dismantling Value 15 Legendary Material / 40 Rare Material / 45 Common Material
Unlock Slot Cost 1750 Purple Dust

Loot Bag Assigned to White Bag
Drops From Void Entity
Voided Epic Quest Chest

Blueprint Void Bow Blueprint
Drops From Void Entity
Obtained Through The Tinkerer (50x Ancient Schematic)

Notes
This bow possesses very high DPS, at the cost of having the same range as tiered daggers. But since it only fires 1 shot, its true range (5.6 tiles) is higher than tiered bows. This allows the void bow to deal more consistent damage from a safer distance.

The other drawback of this bow is that the shots have an amplitude which causes them to alternate left and right, which makes it much harder to aim than most other bows that shoot mostly straight.

Overall, it outdamages most bows outside of endgame sources. It completely outdamages the Leaf Bow and weaker in all situations.

  • The Warmonger deals more DPS until ~30 DEF and has a higher true range, despite firing 2 shots. However, when In Combat, the Warmonger is always outdamaged due to its large DEX decrease.

  • The Clockwork Repeater deals more DPS starting at ~12 DEF, at the cost of having the Doom Bow’s slow firerate. The repeater has more range and no wavy shots, so is arguably easier to aim.

  • The T14 Bow of Deep Enchantment always outdamages, but has a lower true range. When hitting 2/3 shots, T14 always loses.

In spite of its disadvantages such as its lower range, its wavy shot pattern, and its status as a rare drop from the end-game Void Entity, making it hard to obtain and replace if lost, this bow can be used as an effective main bow when the user is comfortable with the shorter range.

Game animation
Bow of the void animation

History
Before Patch X.26.0.0 (May 2018), this item dealt 135-205 damage, had a projectile speed of 15 and a range of 6.23 tiles.

Before Exalt Version 2.3.0.0 (Mar 2022), this item dealt 165-235 damage, and had a rate of fire of 100%