Seal of the Divine (Rev. 9)

Seal of the Divine
Seal of the Divine: A consecrated seal of the heavens, able to quickly heal large numbers of allies.

Tier: 4
MP Cost: 80
Duration: \left\{\begin{matrix} 3.5 & \text{wis}<30\\ 3.5+\frac{7\cdot\text{wis}}{300}& 30\leq\text{wis}\\ \end{matrix}\right   seconds
Range: \left\{\begin{matrix} 4.5 & \text{wis}<30\\ 4.5+\frac{3\cdot\text{wis}}{100}& 30\leq\text{wis}\\ \end{matrix}\right   sqrs
Party Effects: Healing, Damaging, HP increase by \left\{\begin{matrix} 45 & \text{wis}<30\\ 45+\frac{3\cdot\text{wis}}{10}& 30\leq\text{wis}\\ \end{matrix}\right
Fame Bonus: 2%
Feed Power: 90

Individual Chance of Tier Grouped Drops:
Oryx the Mad God
Oryx the Mad God 2
Archdemon Malphas
Skull Shrine
Cube God
Pentaract
Septavius the Ghost God
Lair Grey Spectre
Lair Blue Spectre
Lair White Spectre
Realm Gods
Limon the Sprite God
Cyclops God Chest
Ghost King
Red Demon Chest
Additional Drops:
Adult White Dragon
Cyclops Prince

Notes:
Descriptions in-game are currently bugged, causing wis-affecting equipment to appear to have twice the effect they really do (this effect is only for the descriptions- not the actual result). This page shows the actual formulas, not the ones based off the (incorrect) descriptions.


← Previous Tier
Next Tier →
3.
Seal of the Aspirant
5.
Seal of the Holy Warrior