Wands (Rev. 4)

Last updated: Release 16.4

Wands are used by Priests and Sorcerers; they have the longest range of the six weapons, but relatively low damage. All wands have Projectile Speed: 13 and Range: 10.01, unless stated otherwise.

Click on the picture/name for additional information.

Tier
Name
Wand
Projectile
Damage (Average)
Fame Bonus
Feed Power
S
Fire Wand
20-40 (30)
5
1
Force Wand
30-50 (40)
7
2
Power Wand
35-55 (45)
10
3
Missile Wand
40-60 (50)
15
4
Eldritch Wand
50-70 (60)
22
5
Hell's Fire Wand
60-80 (70)
32
6
Wand of Dark Magic
70-90 (80)
47
7
Wand of Arcane Flame
80-100 (90)
70
8
Wand of Death
80-120 (100)
1%
100
9
Wand of Deep Sorcery
85-125 (105)
1%
145
10
Wand of Shadow
85-130 (107.5)
2%
212
11
Wand of Ancient Warning
90-130 (110)
3%
310
12
Wand of Recompense
90-135 (112.5)
4%
450
Sprite Wand
50-150 (100)
200
St. Abraham's Wand
90-110 (100) Range: 10.4 +4 VIT +4 WIS
3%
700
Conducting Wand
50-180 (115) Range: 10 +1 DEF +1 WIS
4%
900
Crystal Wand
85-125 (105) Range: 8.45 Pierces Enemies
4%
500
Wand of the Bulwark
300-400 (350) Range: 6.6 Rate of Fire: 1/3 Passes Obstacles
6%
650
Spicy Wand of Spice
30-50 (40)
Rate of Fire: 150%
Tier
Name
Wand
Projectile
Damage (Average)
Fame Bonus
Feed Power