Last updated: Exalt Version 2.0.0.0 (Aug 2021) |
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The Void Prison is an event enemy that was first introduced for Month of the Mad God 2021, with 10 spawning on the creation of a new Realm during its event period. Its counterpart is the Daeva Prison.
HP: 20,000 (+10% [2,000 HP] per player in Realm)
DEF: 40
EXP: 2,000
Location: Mountains
Level 20 Quest
Immune to Stasis
Aesthetics | Damage | Condition effects | Speed (tiles/sec) | Range (tiles) | Comments |
---|---|---|---|---|---|
80 | 10 | 30 | |||
100 | 5 | 10 |
The Void Prison is found on a diamond-shaped patch of dark tiles within the Mountains. It cannot move and has three phases that it progresses through each time it loses 33% of its HP, gaining several seconds of invulnerability when transitioning.
Fires spreads of green magic bolts at the nearest player, along with shorter ranged but more damaging pairs of yellow magic bolts.
Rate of fire and number of shots in each spread goes up. The Void Prison starts spawning Void Archers at a moderate rate.
Fires even wider shotguns at an even faster rate. Starts spawning Void Assassins alongside the Void Archers.
At critical health, the Void Prison will visually turn dark.
Spawns:
Void Archer
Void Assassin
TBA
The Prison has a very simple attack pattern and doesn’t pose much of a threat if you have even a small group. However, it will deal heavy damage if sat on, so don’t get overconfident; stunning the Prison will completely neuter it.
Beware of enemy swarms present in the Godlands that will likely mass around the Prisons.