New feed powers


#1

Okay so this is mostly for my own benefit since I’ve known the old feed powers so long that I have to have some reference to help me learn what the new changes in X.33.1.0 are so I can see them all in one place.

FP value changes are from what was announced in: Exalt, Oryx 3, and Feed Power [Update preview]

I’ve grouped them by dungeon/location to make it easy to tell if a dungeon has had a relative buff or nerf in this change to the FP on its items.

Happy farming.

Event/realm items

Cwand 500 to 600, Ray 500 to 700, Ogmur 1000 to 1200, Oreo 750 to 900, Qot 800 to 850,
RBeequiv 700 to 800, BBeequiv 700 to 800, YBeequiv 700 to 800, Stein 450 to 650, Conflict 750 to 850.

RBeehemoth 750 to 650, BBeehemoth 750 to 650, YBeehemoth 750 to 650, FungBplate 850 to 800.

Inferno 850 to 750.

Phylactery 500 to 750, Bearer 600 to 700, Soulless 435 to 700, Covetous 500 to 400.

Oryx Castle/Chamber/WC

Greatsword 500 to 850, CBastion 500 to 800, Mercys 500 to 750, Bloodstone 500 to 650.

Ass 900 to 800.

Merlot 1300 to 1200.

Secluded Thicket

Reikoku 650 to 700, Chakram 850 to 950, Hirejou 500 to 650, Magatama 500 to 550.

Abandoned Mineshaft (Fungal/Crystal Cavern)

Echoes 850 to 900.

QCutter 850 to 900, Kunai 850 to 950, Luminous 850 to 800, RadHeart 850 to 750.

CrystShield 850 to 950, Sporus 850 to 1000, FungBplate 850 to 800.

Lost Halls

Brain 900 to 950, Ggarments 435 to 700, Cuffs 900 to 700.

The Nest

RBeehemoth 750 to 650, BBeehemoth 750 to 650, YBeehemoth 750 to 650.

The Shatters

Bracer 500 to 1000, Gem 500 to 1200, Crown 500 to 1400.

Sentient 500 to 800, ASP 500 to 900, TwiRob 500 to 550.

The Crawling Depths

Ripper 750 to 1000.

Davy Jones’s Locker

SpiritDag 900 to 800, Ghostpris 1200 to 1000,

Naval 500 to 600.

Shrieking 500 to 800, Revenant 500 to 600.

Deadwater Docks

Tricorne 800 to 950, Hook 500 to 250.

Ice Cave

EsbenStaff 800 to 750.

Lair of Draconis

Celest 450 to 850, LeafHide 450 to 700, WaterRobe 450 to 700, FDBA 450 to 700.

Zaarvox 500 to 600, Drakefyre 500 to 600.

Mountain Temple

Fallen 650 to 750, Aether 750 to 800.

Kazekiri 500 to 800, Ryu 500 to 850, Kamishimo 500 to 600, Akuma 500 to 400.

Ocean Trench

Cbow 1200 to 750, Ctrap 700 to 800, Csilk 800 to 700, Cring 650 to 350.

Tomb of the Ancients

Prot 1300 to 1250, Sphinx 900 to 800, Nile 900 to 800, Pyra 900 to 800.

GebWand 800 to 500, GebBook 380 to 800, Shendyt 435 to 650, GebRing 500 to 400.

Abyss of Demons

Dblade 800 to 700.

Scorchium 850 to 900, Molten 850 to 800.

Cursed Library

Ccutter 800 to 850, Necronom 800 to 700, Ronin 800 to 500.

Deathless 500 to 900, Wraiths 500 to 700.

Haunted Cemetery

Souls 310 to 800.

Mad Lab

Cond 900 to 800, Fulmi 1100 to 900, MadRobe 800 to 700.

Grotesq 500 to 700, Claws 500 to 600.

Magic Woods

EnchOrb 750 to 550.

Puppet Master’s Theatre

Dpris 500 to 750, Harle 600 to 700.

Snake Pit

Sshield 175 to 150, SnakeEye 200 to 110.

Acidic 850 to 700, Peridot 850 to 600.

Sprite World

Spritewand 200 to 150.

Toxic Sewers

Vvenom 850 to 900.

Undead Lair

Dbow 900 to 800.

Edictum 700 to 800, Toga 600 to 750.

Manor of the Immortals

Abe 700 to 500, Puri 900 to 950, Chasuble 650 to 450, DivFaith 500 to 400.

Parasite Chambers

Tome of Pain 1000 to 750, RTerr 1200 to 1000.

Abom 500 to 650, BeastGarm 500 to 600.

Spider Den

PFD 150 to 130, SpidRing 200 to 110.

Candyland Hunting Grounds

Pixie 500 to 750, Forestseal 500 to 600.

The Hive

HOrb 450 to 200, HScept 450 to 250

Forbidden Jungle

Cstaff 320 to 250, Cskull 270 to 300, Tlatoani 250 to 200, Cbone 220 to 150.

Pirate Cave

Hook 500 to 250.


Limited/seasonal event items

Winter reskins

Abow 1200 to 750, FrozWand 500 to 600, IceProt 1300 to 1250, FQuiv 700 to 800.

IceCrown 500 to 1400, IceShard 900 to 800, NLight 900 to 800, Frimarra 900 to 800.

Valentine items

Soulful 350 to 700.

Daze 800 to 850, CGarments 800 to 700.

Easter items

Vitamine 310 to 500, Bunnyhelm 310 to 500.

Graved 900 to 650, EggArm 900 to 700, Tiara 900 to 325.

MotMG reskins/Heroic dungeons

Mstar 900 to 800, Illumination 800 to 700.

Edictum 700 to 800, Toga 600 to 750.

Halloween reskin items

Torb 750 to 850.

Bonebow 500 to 900, SpinQuiv 500 to 800, Torso 500 to 700, Collar 500 to 600.

Hellfire 500 to 750, SacSeal 500 to 600,

PPrism 900 to 950, Poncho 435 to 700, Burlap 900 to 700.

Torch 500 to 750, Sabbath 600 to 700, Enchant 435 to 700, Brooch 500 to 400.

Supernatural 500 to 800, Specspell 500 to 900, ImmortalMant 500 to 550.

Agents of Oryx weapons

Claymore BHdag Predbow TWand Opstaff Assblade all 500 to 600.

Prismimic

Dblade 800 to 700, Dbow 900 to 800, Puri 900 to 950, Prismimic 380 to 750, Echoes 850 to 900.

Mad God Mayhem

ToyKnife 145 to 0, Lethargic 145 to 0, Barely 310 to 0.


Is maxing your third ability worth it before fusing to divine?
#2

What is even the point

How is skull>staff?

Side note, did they not change the alien reskins?


#3

They are changing abilities to have slightly more fp than the other pieces. Its common among most of the changed sets besides the pally st set.


#4

F2P bad, pet food good. Same reason Crown is 1400 instead of something you’d actually consider feeding like 3000.


#5

Yeah cuz I really want to feed my Ogmur


#6

They are just balancing the fp to mean usefulness/rarity. Why did a cyan bag from a midgame dungeon outclass the white bags from an endgame dungeon?


#7

I mean I get that, but who’s gonna feed a Crown?


#8

I would feed a Crown to a Divine.


#9

bruh wtf idk if divine is even worth the time and effort, much less feeding a crown to it. you either need to drop some serious money or fame farm


#10

Regarding the ring, probably to fine tune early pet progression.


#11

Overall (average) FP change (excluding seasonal items)
Notes-
-grouped together the Beeheemoth armors
-grouped together the Beeheemoth quivers
-ignored anything that repeats twice (beeheemoth armors are under realm and nest, hook is under pcave and ddocks)

All in all, 7070 FP has been added to the game.
Subtotals-
Realm/Event- +1465 FP
Oryx- +850 FP
Thicket- +350 FP
Mineshaft- +250 FP
Halls- +115 FP
Nest- + 100 FP
Shatters- +2850 FP
Cdepths- +250 FP
Locker- +200 FP
DDocks- -100 FP
Ice Cave- -50 FP
Draconis- +1400 FP
Mountain Temple- +800 FP
Ocean Trench- -750 FP
Tomb- -115 FP
Abyss- -150 FP
Cursed Library- +300 FP
Cemetery- +490 FP
Lab- -100 FP
Magic Woods- -200 FP
Theatre- +350 FP
Snek Pit- -315 FP
Sprite World- -50 FP
Sewers- +50 FP
UDL- +250 FP
Manor- -450 FP
Parasite- -200 FP
Spider Den- -110 FP
Cland- +350 FP
Hive- -450 FP
Jungle- -160 FP
Pirate Cave- -250 FP

The greatest FP gain is in the Shatters, with a staggering +2850 FP gain.
The greatest FP loss is in the Ocean Trench, with a -750 FP loss.

Anyways, enjoy!


#12

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