Prismimic (Boss) (Rev. 1)

Last updated: X.32.0.0
Prismimic

The Prismimic is a special boss that appears in dungeons for specific events. Uniquely, it copies the forms and attacks of various other bosses.

The Prismimic will divide into an Attacker and Defender at the start of the fight. The two have different stats and a different array of bosses they can change into.

The Prismimic is one of the Crystal Entity’s more promising creations, constructed to cause havoc among surface dwellers. As a skilled illusionist who uses deceptive light reflection to trick victims, its purpose is to study various foes so that it may learn and mimic them. - Announce Description

The Realm Eye says:
As one of many efforts to penetrate the realm’s surface, the Crystal Entity designed the Prismimic for covert operations.
By studying various creatures, they can almost perfectly mimic their likeness. With this capability, the Crystal Entity hoped to silently replace much of the realm’s population.

Contents

Stats

Attacker:

  • HP: 55,000 (+20% [11,000 HP] per player in Dungeon)
  • DEF: 30

Defender:

  • HP: 45,000 (+20% [9,000 HP] per player in Dungeon)
  • DEF: 40

XP: 2,000 (both)
Location: Various Dungeons

Immune to Stun
Immune to Paralyze
Immune to Stasis
Counts towards God Kills


Back to top

Combat

Attacks (Prismimic Attacker)

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
White Shard Bolt
110
4.5
4.5
Original Form
White AoE
0
Original Form
Radius: 10
Cyan Fairy Magic
160
6
17.4
Fountain Spirit Form
Pierces Players
Red Fire
70
8
18.4
Limon Form
Pierces Players
Unicorn Horn
90
7
14
Gigacorn Form
Pierces Armor
Pierces Players
Rainbow Brick
70
6.5
6.5
Gigacorn Form
Pierces Armor
Pierces Players
Fire Boomerang
125
Quiet for 3s
2.5
6.25
Megamoth Form
Boomerang
Piercing
Yellow Energy Shot
125
Weak for 3s
9
18
Megamoth Form
Golden Coin
150
Confused for 1.5s
7
11.2
Bilgewater Form
Black Ball
250
8
14.4
Bilgewater Form
Green Magic
200
5.6
14.56
Son of Arachna Form
Pierces Players
Green Blob
230
Weak for 5s
10
30
Son of Arachna Form
Pierces Players
White Star Stunner
100
Dazed for 4s
4
12
Oryx Form
Pierces Players
White Ball Blast
180
8.5
25.5
Oryx Form
FR Boss Shard
160
3.5
5.95
Permafrost Form
Boomerang
Pierces Players
FR Boss Shard
160
7
11.9
Permafrost Form
Boomerang
Pierces Players
FR Boss Shard
160
10.5
17.85
Permafrost Form
Boomerang
Pierces Players
Great Basilisk Beam
60
5.5
8.25
Tezcacoatl Form
Pierces Players
Great Basilisk Beam
80
5.8
8.7
Tezcacoatl Form
Pierces Players
Great Basilisk Beam
100
6.3
9.45
Tezcacoatl Form
Pierces Players
Great Basilisk Beam
120
7.1
10.65
Tezcacoatl Form
Pierces Players
Great Basilisk Beam
140
8.4
12.6
Tezcacoatl Form
Pierces Players
Great Basilisk Star
50
Slowed for 2.4s
6
15
Tezcacoatl Form
Great Basilisk Wave
130
10.5
26.25
Tezcacoatl Form

Attacks (Prismimic Defender)

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
White Big Spinner
100
Slowed for 1.5s
3.5
31.5
Original Form
Gold Fireball
90
6
18
Golden Oryx Effigy Form
Red Bomb
70
Golden Oryx Effigy Form
Brown Magic
40
Quiet for 1s
9
23.4
Septavius Form
Boomerang
Pierces Players
Amplitude: 2
Frequency: 2.5
Yellow Star
65
Confused for 1.5s
5.7
17.1
Septavius Form
Pierces Players
White Bullet 150 4 16
Malphas Form
Pierces Players
Silver Shield 110 Weak for 4s 6 18
Malphas Form
Pierces Players
Poison Fireball 70 8.5 14.45 Gulpord Form
Red Star 30 Armor Broken for 2.5s 5 8.75 Gulpord Form
Armor Pierce Bullet
80
3
18
Puppet Master Form
Armor Piercing
Dagger
100
5
12
Ruthven Form
Ruthven Shot
90
6.5
22.1
Ruthven Form
Piercing
White Bullet
60
Blind for 1.4s
6.2
12.4
Stheno Form
Red Bomb
100
Stheno Form
Radius: 2.5
Ice Burst
70
6.5
39
Esben Form
Pierces Armor
Pierces Players
Ice Burst
70
5
30
Esben Form
Pierces Armor
Pierces Players
Grey Boomerang
120
Quiet for 2s, Dazed for 4s
5.5
33
Esben Form
Orange Sonic Bat Wave
60
Unstable for 6s
6
36
Esben Form
Armor Pierce Bullet
100
6
36
Esben Form
Pierces Armor
Pierces Players
BB Bunny Blaster
130
Pet Stasis for 5s
7
9.8
Biff Form
BB Egg Cannon 1 150 Confused for 2.5s 6 10.8 Biff Form
Blade
17
7.5
11.25
Dreadstump Form
Black Ball
25
13
14.3
Dreadstump Form

Back to top

Behavior

The Prismimic is initially found as an invincible prism circling the boss it is currently “observing”. After the boss is slain, the prism moves into the center of the room, flashes for a bit, and transforms into the Prismimic, who will provide a taunt:
“Thank you kindly for the demonstration of that being’s powers, litle ones. Care for a test? Heeheehee!”
The Prismimic will then divide in two - a Prismimic Attacker and Prismimic Defender. As they split, they will each taunt one more time before starting the fight.
“Ah, but can you pierce this illusion?”

Phase 1

Both Prismimics undergo their first transformation. The Prismimic Attacker will be invulnerable until the Defender has taken sufficient damage, upon which it will revert to a prism and become dormant. Once both Prismimics have taken enough damage, it will dispel their transformation.

The Attacker can transform into the following bosses:
Fountain SpiritFountain Spirit (bolt shotgun phase)
Limon the Sprite GoddessLimon the Sprite Goddess (Phase 1)
GigacornGigacorn

The Defender can transform into the following bosses:
Golden Oryx EffigyGolden Oryx Effigy (Bombs/Bullets Phase)
Septavius the Ghost GodSeptavius the Ghost God (Quiet/Confuse Phase)
Archdemon MalphasArchdemon Malphas (Phase 3)

Phase 2

Taunt: “Come now, your replicas will be…FLAWLESS!”
The Prismimics transform a second time. Again, the Defender’s transformation must be dispelled in order to damage the attacker.

The Attacker can transform into the following bosses:
Murderous MegamothMurderous Megamoth
Jon Bilgewater the Pirate KingJon Bilgewater the Pirate King (Phase 1)
Son of ArachnaSon of Arachna
The Defender can transform into the following bosses:
Gulpord the Slime GodGulpord the Slime God (Intact Phase)
The Puppet MasterThe Puppet Master (Purple Bullets Phase)
Lord RuthvenLord Ruthven (Default Phase)

Phase 3

Taunt: “Such brutish techniques! But effective, I must admit.”
The Prismimics transform one more time. Once more, the Defender must be brought to low HP before the attacker is vulnerable.

The Attacker can transform into the following bosses:
Oryx the Mad GodOryx the Mad God (Chase Phase)
Permafrost LordPermafrost Lord (Phase 2)
Tezcacoatl the Great BasiliskTezcacoatl the Great Basilisk (Phase 1)
The Defender can transform into the following bosses:
Stheno the Snake QueenStheno the Snake Queen (Phase 3)
Esben the UnwillingEsben the Unwilling
Biff the Buffed BunnyBiff the Buffed Bunny

Phase 4

Taunt: “Closer, little ones! We may absorb as one!”
The Prismimic Defender moves into the center of the room, while Prismimic Attacker starts flashing yellow and chasing players. The Defender will attack with 4-way bursts of slowing white spinners, while the Attacker will attack with spirals of crystal shards and white AoE bursts.

Shortly after this, the Attacker becomes vulnerable. Once the Attacker is slain, the Defender will taunt:
“What? NO! You’ve shattered my reflection! My power…is slipping…”

The Defender will then undergo one final transformation for it’s last stand:
Dreadstump the Pirate KingDreadstump the Pirate King

Should the player be able to vanquish this terrible foe, the Prismimic will be destroyed for good.
Back to top

Drops

Prismimic Attacker

Prismimic Defender

Tips and Strategies

See tips for the individual bosses the Prismimics transform into for specific information on how to fight them.

The Prismimics’ actual attacks are rather tame, so the only real advice is to avoid sitting on them at all costs.

Back to top

Trivia

Back to top