First assembled as a combat modification to Treasurer Gemsbok’s gilded scepter, this artifact consumes substantial magical energy to detonate a chaotic blast. |
Tier | UT |
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MP Cost | 110 |
Effect(s) | Mad God’s Wrath: On user’s current position, release a nova of dazing 200 damage shots across 4.5 tiles
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Damage | |
Range | 6 tiles |
Targeting Cone | 60° |
Targets | 3 (+1 for every 15 WIS over 50) |
Shockblast | 1 (+1 for every 10 DEF over 30) targets |
Shockblast Triggers | 1 times |
Shockblast Damage | over 2 squares |
XP Bonus | 7% |
Feed Power | 700 |
Dismantling Value | 30 / 40 |
Obtained Through | Consuming a stack of 15 Shards of the Intern Exchanging a stack of 30 Shards of the Intern at The Tinkerer |
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Notes
Part of the Agents of Oryx Abilities.
This scepter’s ability to fire a dazing radial burst every 8 seconds allows its user to cripple enemy firepower while dealing additional damage. While this ability is very powerful, its cooldown makes it something that can’t be relied on too often.
In terms of direct damage, this scepter deals more damage than all tiered scepters and scales very well with WIS, but also has a higher MP cost compared to most scepters. It also targets comparatively few enemies compared to its alternatives, and it requiring 15 WIS to get a new target means that it’s difficult to increase this number. However, unlike most scepters, its damage is not decreased over subsequent targets.
The nova shots have the following projectile sprite, although they come in multiple sizes:
History
Before Exalt Version 1.2.1.0 (Nov 2020), this ability dealt 350 base damage, had a range of 4.5, and the Mad God’s Wrath proc had a cooldown of 20 seconds.
Before Exalt Version 3.3.5.0 (Mar 2023), this ability didn’t have Shockblast component.
Agents of Oryx Abilities | ||
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Scepters | ||
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Limited Edition Scepters | ||