Quests become flagged on a character’s screen in the form of a red arrow at the edge of their gameplay screen and a red dot on the map. There are three types of Quest Enemies: Wandering Quest Enemies, Setpiece Bosses and Event Bosses. You will only have one Quest on your screen and map at a time.
Directory:
Wandering Quest
Setpiece Bosses
Event Bosses
These enemies are what low level players will have as their quest icon, before they start getting Treasure Chest Bosses. The possibility to see them depend on your level range, which is +/- 5 of their Quest Level, unless there are no others left on the map. Since, obviously, the minimum can’t be below level 1, the table below shows the max that you will see them until the priority is shifted to a higher level Quest.
Non-Quest Enemies give only 10% of your total required EXP, but these give slightly higher. Scorpion Queen gives 20% of your total and the rest give 25%.
Click on the enemies’ image to find more about their attacks, their minions, and their drop information:
Leader |
Quest Level (Max) |
Location |
Minions |
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1 (6) |
Shore Sand |
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1 (6) |
Lowlands, most commonly swamps |
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3 (8) |
Low Plains |
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3 (8) |
Low Plains |
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3 (8) |
Low Sand |
- |
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4 (9) |
Low Sand |
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4 (9) |
Low Forest |
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4 (9) |
Low Forest |
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3 (8) |
Mid Sand |
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5 (10) |
Mid Plains |
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6 (11) |
Mid Plains |
- |
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6 (11) |
Mid Plains |
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7 (12) |
Mid Sand |
- |
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7 (20) |
Mid Plains |
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7 (20) |
Mid Plains |
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8 (20) |
Mid Forest |
Setpiece Bosses
When a new world is created, Oryx creates a number of these bosses scattered throughout the world. Some of these bosses are like the Wandering Quest Bosses, in which they also give bonus max experience, they allow up to 50% of your total required EXP bar. Except for the Deathmage, Coil Snake, and Kage Kami, these bosses are required for closing the Realm. When the last required boss is killed, Oryx will seal the Realm for 2 minutes to prevent more players joining. A treasure chest with loot is located near most of these monsters.
Click on the enemies’ image to find more about their attacks, their minions, their drop information and the possible treasure chest contents:
Leader |
Quest Level (Range) |
Location |
Minions |
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---|---|---|---|---|---|
6 (1 - 11) |
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8 (6 - 20) |
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10 (5 - 20) |
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10 (5 - 20) |
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13 (8 - 20) |
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14 (9 - 20) |
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15 (10 - 20) |
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15 (10 - 20) |
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- |
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20 (15 - 20) |
Note that three of the bosses: Lich, Ent Ancient and Ghost King, are evaluation bosses. These won’t attack the player automatically. When attacked, these bosses start flashing. The more damage is done to the bosses during this phase, the stronger they become.
New Realm Quest Bosses
These quests are so named because players will typically see them in newly formed realms. All of them meet the criteria of wandering quest bosses, except they are quest level 20 and spawn only once per realm. None of these bosses have minions.
Leader |
Location |
Notes |
|
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Spawns during St. Patrick’s Day 2017 game event |
Every time a Quest Boss (includes Event Bosses themselves) is killed, there’s a 10% chance that Oryx will randomly summon one of these bosses (Pumpkin Shrine and Zombie Horde no longer spawns). All Event Bosses are level 20 (therefore a range of level 15 to 20) and do not have a marked quest priority over the Treasure Chest Boss, Red Demon. The Avatar of the Forgotten King is not required to close the realm, although it will prevent you from locating the lower-tier quests (such as Liches and Ents) via the quest marker. The Ghost Ship and the Rock Dragon are both required, but will not block a realm from closing if they are spawned as the last Quest Boss is killed.
The Zombie Horde was released as part of the 2014 Halloween update. It was re-added in Halloween 2016 with the addition of Bonegrind the Undead Butcher as the final enemy in the Horde encounter. The Zombie Horde no longer spawns.
The Gobble God, a Cube God reskin, was released as part of the 2015 Thanksgiving update, and was re-added for Thanksgiving 2016.
The Pumpkin Shrine, a Skull Shrine reskin with double the HP, was released for Halloween 2016. A Headless Horseman always spawns in the Pumpkin Shrine setpiece. The Pumpkin Shrine no longer spawns.