Last Updated: Exalt Version 1.0.0.0.0 (July 2020) |
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Wands are used by Priests and Sorcerers. While having the longest range compared to other weapons, they have lower damage output compared to them. All tiered wands fire a single shot, have a projectile speed of 18 tiles per second, a range of 9 tiles, and Shots hit multiple targets.
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Wand |
Tier |
Name |
Damage (Average) |
Fame Bonus |
Feed Power |
Projectile |
---|---|---|---|---|---|---|
0 |
25-40 (32.5) |
0% |
5 |
|||
1 |
35-50 (42.5) |
0% |
7 |
|||
2 |
40-55 (47.5) |
0% |
10 |
|||
3 |
45-60 (52.5) |
0% |
15 |
|||
4 |
55-70 (62.5) |
0% |
22 |
|||
5 |
60-85 (72.5) |
0% |
32 |
|||
6 |
70-100 (85) |
0% |
47 |
|||
7 |
75-115 (95) |
0% |
70 |
|||
8 |
80-125 (102.5) |
1% |
100 |
|||
9 |
85-130 (107.5) |
1% |
145 |
|||
10 |
90-135 (112.5) |
2% |
212 |
|||
11 |
95-135 (115) |
3% |
310 |
|||
12 |
95-140 (117.5) |
4% |
450 |
|||
13 |
105-145 (125) |
5% |
650 |
|||
14 |
110-155 (132.5) |
6% |
950 |
Wand |
Tier |
Name |
Damage (Average) |
Shots |
Range |
Fame Bonus |
Feed Power |
Projectile |
---|---|---|---|---|---|---|---|---|
10-220 (115) Amplitude: 1 Frequency: 1 |
1 |
9 |
0% |
150 |
||||
85-130 (107.5) Shots hit multiple targets |
1 |
9 |
1% |
145 |
||||
65-90 (77.5) Projectile Speed: 17 Shots hit multiple targets |
2 (180°) |
8.5 |
2% |
35 |
||||
90-120 (105) Projectile Speed: 15 +4 VIT, +4 WIS |
1 |
10.01 |
3% |
500 |
||||
70-110 (90) Projectile Speed: 15 Ignores defense of target Rate of Fire: 110% |
1 |
9 |
4% |
600 |
||||
60-150 (105) Projectile Speed: 17 Rate of Fire: 125% +4 DEX, +4 WIS |
1 |
8.01 |
4% |
800 |
||||
145-190 (167.5) Projectile Speed: 14.4 Rate of Fire: 85% |
1 |
6.6 |
5% |
750 |
||||
350-450 (400) Projectile Speed: 0.3 Shots are parametric Shots pass through obstacles Shots hit multiple targets Rate of Fire: 33% |
1 |
3 |
6% |
650 |
||||
80-135 (107.5) Projectile Speed: 20 Amplitude: 0.7 Frequency: 2 Shots hit multiple targets |
1 |
9 |
6% |
800 |
||||
145-190 (167.5) Projectile Speed: 14.4 Rate of Fire: 85% |
1 |
6.6 |
7% |
750 |
||||
70-110 (90) Projectile Speed: 15 Ignores defense of target Rate of Fire: 110% |
1 |
9 |
7% |
750 |
||||
90-110 (100) Projectile Speed: 5 Amplitude: 0.5 Frequency: 1.5 Rate of Fire: 150% |
2 (6°) |
9 |
7% |
1,200 |
Wand |
Tier |
Name |
Damage (Average) |
Shots |
Range |
Fame Bonus |
Feed Power |
Projectile |
---|---|---|---|---|---|---|---|---|
70-100 (85) Projectile Speed: 14 Amplitude: 1.2 Frequency: 1 Shots hit multiple targets +2 ATT |
1 |
8.4 |
4% |
500 |
||||
225-265 (245) Projectile Speed: 11 Rate of Fire: 53% |
1 |
9 |
4% |
650 |
||||
90-100 (95) Projectile Speed: 20 Amplitude: 0.1 Frequency: 0.1 Wavy shots Shots hit multiple targets Rate of Fire: 75% |
2 (10°) |
7.5 (5.72) |
4% |
1100 |
||||
40-140 (90) Projectile Speed: 24 Shots hit multiple targets Shots pass through obstacles Shots boomerang Rate of Fire: 150% |
1 |
7.2 |
5% |
850 |
Wand |
Tier |
Name |
Damage (Average) |
Shots |
Range |
Fame Bonus |
Feed Power |
Projectile |
---|---|---|---|---|---|---|---|---|
30-50 (40) Projectile Speed: 13 Wavy shots |
1 |
10.01 |
0% |
0 |
||||
20-40 (30) Projectile Speed: 1.25 Shots are parametric Shots pass through obstacles Rate of Fire: 25% |
4 (90°) |
3.75 |
0% |
0 |
||||
20-30 (25) Projectile Speed: 6.5 Shots hit multiple targets Shots pass through obstacles Rate of Fire: 150% |
1 (11°) |
9.75 |
3% |
100 |
||||
UT |
95-135 (115) Shots hit multiple targets |
1 |
9 |
3% |
310 |
|||
UT |
95-135 (115) Shots hit multiple targets |
1 |
9 |
3% |
310 |
|||
95-135 (115) Shots hit multiple targets |
1 |
9 |
3% |
310 |
||||
UT |
70-110 (90) Projectile Speed: 15 Ignores defense of target Rate of Fire: 110% |
1 |
9 |
4% |
600 |
|||
50-75 (62.5) Projectile Speed: 6.5 Shots hit multiple targets |
4 (10°) |
5.2 (1.87) |
5% |
600 |
||||
UT |
350-450 (400) Projectile Speed: 0.3 Shots are parametric Shots pass through obstacles Shots hit multiple targets Rate of Fire: 33% |
1 |
3 |
6% |
650 |
|||
UT |
95-140 (117.5) Shots hit multiple targets |
1 |
9 |
7% |
450 |