Last updated: Release 24.0.0 |
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The Puppet Master’s Theatre is a hard and high level dungeon, enemies have got quite a lot of health and they are strong in groups.
This dungeon is based for high and experienced players (Suggested Level: 20 and Defense and Speed Maxed), it is a hard dungeon and the bosses can deal Significant Damage.
Entrances to the Puppet Master’s Theatre are dropped from Leviathans.
The Theatre Key is available…
See the Puppet Master’s Theatre Guide for a complete walk-through on the dungeon and all its enemies.
The dungeon has a procedurally generated layout, consisting of several rectangular rooms separated by breakable walls.
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HP: 110000
DEF: 30
EXP: 16500
Location: Puppet Master’s Theatre
Immune to Stasis
Immune to Stun
Immune to Paralyze
HP: 4500
DEF: 20
EXP: 585
Location: Puppet Master’s Theatre
Immune to Stasis
Immune to Stun
Immune to Paralyze
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If alone, or with a single friend, and don’t have enough firepower to take out both the Knight and the Wizard that the Puppet Master spawns, it is advised to drag them 5-7 rooms back. Once the Puppet master has hit the max amount of spawn rates, he will only spawn in the Priests. Once you beat his first phase, the Puppet master will spawn in roughly 4 fake versions of himself. It is advised to take them out 1 by 1. Afterwards, you will be able to take out the real version, which will then lead to phase 3. In this phase, he sits at the top of the room, shooting the same purple armor piercing bullets that do about 80 damage each. He will also be spawning more Priests, Knights, and Wizards (not sure if he will be spawning them in if you max out the spawn rate in stage 1). Repeat the same thing in phase one if you don’t have enough firepower. Afterwards, you can slowly take him out if you either keep taking out the priests, or have enough DPS to counter them. (Not sure if this should go here, if it shouldn’t, could someone be kind enough to fix it?)
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