Last updated: 27.7.X14 |
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The Cave of a Thousand Treasures is a medium-level dungeon that is rarely dropped by Djinns.
The dungeon has a very linear layout that features many area hazards such as log traps, fire traps, and boulders.
The Treasure Map is obtained by achieving level 20 on a Ninja while playing on Kongregate.
Scattered throughout the dungeon, there are breakable pots which rarely drop high tier gear. But usually contain lower-tier loot, and health/mana potions.
If you are lucky, all the monsters here can drop stat pots. However, the dungeon does not contain any untiered loot.
It is recommended to have characters with high def and att. This dungeon can be beneficial to players farming the godlands but note that the boss has no guaranteed potion drop if soloed.
The Realm Eye says: |
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A group of skillful thieves gather in their cave of treasures to store the spoils of their heists. The robbers thoroughly booby trapped the den to dissuade anyone from attempting to reclaim their stolen goods. To further protect the hoarded riches, the crooks have gone to great lengths to make their hideout extraordinarily difficult to locate. |
Trap/Switch | Notes |
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Boulder Trap |
Found in vertical corridors with openings scattered on both sides. Boulders are endlessly generated from the top of the corridor. Rolls down the corridor fairly quickly and disappears at the bottom. Boulders deal 60 damage to all targets hit. |
Log Trap |
Found along rails in certain rooms. Travels along its rail, rebounding when it hits the end. Deals 50 damage on contact. |
Flame Trap |
Serves as the floor in certain rooms. Periodically jets out flames for a few seconds at a time. Deals 50 damage constantly whenever flames are active. Some flame traps fire faster than others. |