Last updated: Release 14.0.0 |
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The Mad Lab is a science-themed dungeon that was added in Build 123.5.0. The lab contains acid pools which inflict stunned, speedy, and turn you into a pet (eg; Oryx, Skunk or Gummy Bear), using a variation to the status effect hallucinating. To get rid of this effect you must walk into a blue pool, use holy water, or be healed by a purification tome. If you are healed by holy water or the tome, you retain speedy until you step in a blue pool. This dungeon is the source of Dr. Terrible’s Sorcerer Set, which includes a wand, a scepter, a robe, and a ring.
Note that this dungeon does not have to be completed to earn the ‘Tunnel Rat’ fame bonus.
There is an on-going myth that destroying the tables in the lab will either increase the Horrific Creations health or lower your chances of getting the UT sorcerer set. However, it is only a myth and destroying the table WILL NOT affect anything about the drop rates.
Hazard | Projectile | Damage | Condition Effects | Speed (tiles/sec) | Range (tiles) | Comments |
---|---|---|---|---|---|---|
East/West Automated Defense Turret |
0 | Confused for 0.5s | 4 | 20 | Immune to Stasis |
There are many monsters that inflict stunned and confused. Before build 123.5.1, melee characters without a Crystal Sword could not complete the secret boss quest of the dungeon solo because 4.5 or more tiles of range are needed to destroy the last two Tesla coils.
Be careful when confused as you might step in an acid pool or into other mobs or other slow-moving, high-damaging projectiles.
It is a source of Potions of Defense and the UT Mad Scientist Sorcerer’s set, consisting of the Conducting Wand, Scepter of Fulmination, Robe of the Mad Scientist, and the Experimental Ring. The portal to the dungeon (dropped by the Flying Brain) drops at a very low rate and is available as a key in Nexus for 390 gold.
Crusher Abomination |
Enforcer Bot 3000 |
Escaped Experiment |
Mini Bot |
Rampage Cyborg |
HP: 55000
DEF: 25
EXP: 3850
Location: Mad Lab
Counts to God Kills
Quest Boss
Immune to Stasis
HP: 60000
DEF: 30
EXP: 4800
Location: Mad Lab
Counts to God Kills
Immune to Stasis