Undead Lair (Rev. 12)

Last updated: 115
Undead lairs are castles that have been infested by powerful ghost gods and are used as areas to spawn undead creatures and commit vile eldritch magic. Clearing these once prestigious buildings is a service to mankind. Usually in these lairs there is someone who once was of paramount rank but is now a powerful ghost who leads his undead subjects. A portal to the Undead Lair can be opened by defeating a Ghost God. It is a source of wisdom potions, Doom Bows, Lil’ Ghost Pets, and tier 5 ability items. The dungeon typically consists of a large number of rectangular rooms and a small number of round chambers, connected with little to no corridors. Very powerful traps are camouflaged into the stone floor tiles. They can be destroyed but will detonate when a player gets too close. T3 Rings, T4 Ability Items, T7 Armor, T8 Weapons, and even purple drake eggs can be found from monsters here. Like Green Slimes in regular servers, each Little Brown Slime and Little Black Slime has a chance to drop HP potions and MP potions.  

Contents

 
   

Example Layout of the Undead Lair:



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Screenshot of the Undead Lair:

 

Traps
Hazard
Projectile
Damage
Condition Effects
Speed (tiles/sec)
Range (tiles)
Comments
100
8
8
Self Terminates
HP: 100 DEF: 0 EXP: 10
 

 


 

Enemies:

 

 

 


 

Dungeon Boss:


Septavius was hung at the Nexus for being a long-lived scammer. When trading for Wis Pots and Tier 5s, make sure he drops first!  

 


 

Tips and Strategies

 

Strategies: The Undead Lair is a fairly hard dungeon for players who don’t have decent gear or defense. Otherwise it is a decent dungeon and a little bit of a challenge. The key to survive is to, stay aware. Lair traps, vampires, and sometimes slimes in the Lair can harass you and potentially kill you or hurt you pretty hard. Don’t rush into an unexplored room, enemies in the Undead Lair vary greatly. Some enemies inflict confuse, quiet, or slow. Some employ brute force, while some use speed. You never know what lies at the corner. Be prepared, just in case you get harrased by monsters, make sure you have at least 2/5 of your HP remaining.
Note: These tips are general tips for all classes, and all players. Also, if you have lots of defense, some tips may not apply.

When the boss is dead and most players leave the dungeon, it’s often a good idea to stay inside by exploring the rest of the rooms if trying to acquire mid-tier items. When approaching each room carefully, it’s very likely that you’ll face only a handful of enemies at a time whose attacks can be dodged with some skill. Your biggest threats are brown and black slimes in this case as they can’t be dodged easily nor can be lured out of their locations. Trickster and rogue can use their abilities to eliminate them while wand-wielding classes do slightly outrange them.

A good class for this dungeon would be assassin
due to his ability he can clump up everybody and throw his powerful poison to do crowd control while using his dagger (hopefully you have a bone for this dungeon) to kill of large amounts of minions at a safe distance

Another good class would also be archer and huntress due to their piercing on the bow against slimes, vampires, groups of mummies and skeletons. As long as you have a t8 bow or better, it shouldn’t be as hard. Their quiver and trap can get multiple targets, the trap has a better chance against septavius and his ghostly minions because of its burst when an enemy falls upon it causing slow to give you a chance against them before they can get too close.

 

 

 

 

 

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