Quest Monsters (Rev. 64)

Quest Monsters become flagged on a character’s screen in the form of a red arrow at the edge of their gameplay screen and a red dot on the map. There are three types of quest enemies: Wandering Quest Enemies, Setpiece Bosses and Event Bosses. You will only have one Quest on your screen and map at a time. The quests that are flagged depend on the character’s level. Many quest monsters in the realm have a chance at dropping portals to certain dungeons.

Most Dungeon Bosses are also marked as quest monsters and are described in their own page.

Directory

Wandering Quest Enemies
Setpiece Bosses
New Realm Bosses
Event Bosses

Wandering Quest Enemies

These enemies are what low level players will have as their quest icon, before they start getting Treasure Chest Bosses. The possibility to see them depend on your level range, which is +/- 5 of their Quest Level, unless there are no others left on the map. Since, obviously, the minimum can’t be below level 1, the table below shows the max that you will see them until the priority is shifted to a higher level Quest.

Non-Quest Enemies give only 10% of your total required EXP, but these give slightly higher. Scorpion Queen gives 20% of your total and the rest give 25%.

Click on the enemies’ image to find more about their attacks, their minions, and their drop information:

Leader
Quest Level (Max)
Location
Minions
Dungeon Drop
Scorpion Queen
1 (6)
Shore Sand
Poison Scorpion
None
Bandit Leader
1 (6)
Lowlands, most commonly swamps
Bandit
None
Hobbit Mage
3 (8)
Low Plains
Hobbit RogueHobbit Archer
Forest Maze
Undead Hobbit Mage
3 (8)
Low Plains
Undead Hobbit RogueUndead Hobbit Archer
None
Giant Crab
3 (8)
Low Sand
-
Pirate Cave
Sandsman king
4 (9)
Low Sand
Sandsman ArcherSandsman Sorcerer
None
Goblin Mage
4 (9)
Low Forest
Goblin RogueGoblin Warrior
Forest Maze
Elf Wizard
4 (9)
Low Forest
Elf SwordsmanElf ArcherElf Mage
Forest Maze
Desert Werewolf
3 (8)
Mid Sand
Tawny WargDemon Warg
None
Dwarf King
5 (10)
Mid Plains
Dwarf AxebearerDwarf MageDwarf Veteran
Forest MazeSpider Den
Swarm
6 (11)
Mid Plains
-
None
Shambling Sludge
6 (11)
Mid Plains
Sludget
None
Great Lizard
7 (12)
Mid Sand
-
None
Wasp Queen
7 (20)
Mid Plains
Worker WaspWarrior Wasp
None
Warrior Bee
7 (20)
Mid Plains
Scout BeeFighter Bee
The Hive
Horned Drake
8 (20)
Mid Forest
Drake Baby
None

 

Setpiece Bosses

When a new world is created, Oryx creates a number of these bosses scattered throughout the world. Some of these bosses are like the Wandering Quest Bosses, in which they also give bonus max experience, they allow up to 50% of your total required EXP bar. Except for the Deathmage, Coil Snake, and Kage Kami, these bosses are required for closing the Realm. When the last required boss is killed, Oryx will seal the Realm for 2 minutes to prevent more players joining. A treasure chest with loot is located near most of these monsters.

Click on the enemies’ image to find more about their attacks, their minions, their drop information and the possible treasure chest contents:

Leader(s)
Quest Level (Range)
Location
Minions
Dungeon Drop
Deathmage
6 (1 - 11)
Skeleton Skeleton Swordsman Skeleton Veteran Skeleton Mage
None
Great Coil Snake
8 (6 - 20)
Great Snake Egg Great Temple Snake
Forbidden Jungle
Lich
10 (5 - 20)
Mummy Mummy King Mummy Pharaoh Phylactery Bearer Haunted Spirit
None
Ent Ancient
10 (5 - 20)
Ent Ent Sapling Greater Nature Sprite
None
Oasis Giant
13 (8 - 20)
Oasis Ruler Oasis Soldier Oasis Creature Oasis Monster
None
Phoenix LordPhoenix Reborn
14 (9 - 20)
Birdman Chief Birdman
None
Ghost King
15 (10 - 20)
Ghost Master Small Ghost Medium Ghost Large Ghost
None
Cyclops God
15 (10 - 20)
Cyclops Cyclops Warrior Cyclops Noble Cyclops Prince Cyclops King
Spider Den
Kage Kami
- (Not a quest)
Specter Mine
Manor of the Immortals
Red Demon
20 (15 - 20)
Imp Demon Demon Warrior
None

Note that three of the bosses: Lich, Ent Ancient and Ghost King, are evaluation bosses. These won’t attack the player automatically. When attacked, these bosses start flashing. The more damage is done to the bosses during this phase, the stronger they become.

 

New Realm Quest Bosses

These quests are so named because players will typically see them in newly formed realms. All of them meet the criteria of wandering quest bosses, except they are quest level 20 and spawn only once per realm. None of these bosses have minions.

Leader
Location
Dungeon Drop
Notes
Lucky Djinn
The Crawling Depths
Lucky Ent God
Woodland Labyrinth
Leprechaun
Rainbow Road
Spawns during St. Patrick’s Day 2017 game event

Event Bosses

Every time a Quest Boss (includes Event Bosses themselves) is killed, there’s a 10% chance that Oryx will randomly summon one of these bosses (Pumpkin Shrine and Zombie Horde no longer spawns). All Event Bosses are level 20 (therefore a range of level 15 to 20) and do not have a marked quest priority over the Treasure Chest Boss, Red Demon. The Avatar of the Forgotten King is not required to close the realm, although it will prevent you from locating the lower-tier quests (such as Liches and Ents) via the quest marker. The Ghost Ship and the Rock Dragon are both required, but will not block a realm from closing if they are spawned as the last Quest Boss is killed.

The Zombie Horde was released as part of the 2014 Halloween update. It was re-added in Halloween 2016 with the addition of Bonegrind the Undead Butcher as the final enemy in the Horde encounter. The Zombie Horde no longer spawns.

The Gobble God, a Cube God reskin, was released as part of the 2015 Thanksgiving update, and was re-added for Thanksgiving 2016.

The Pumpkin Shrine, a Skull Shrine reskin with double the HP, was released for Halloween 2016. A Headless Horseman always spawns in the Pumpkin Shrine setpiece. The Pumpkin Shrine no longer spawns.

Leader(s)
Minions
Dungeon Drop
Notes
Cube God
Cube Overseer Cube Defender Cube Blaster
None
Can spawn multiple times per realm
Pentaract
Pentaract Eye
None
Can spawn multiple times per realm
Skull Shrine
Red Flaming Skull Blue Flaming Skull
None
Can spawn multiple times per realm
Avatar of the Forgotten King
Blobomb Killer Pillar Eye of the Avatar Shades of the Avatar
The Shatters
Spawns up to once per realm
Ghost Ship
Water Mine Beach Spectre Tempest Cloud Vengeful Spirit
Davy Jones's Locker
Spawns up to once per realm
Grand Sphinx
Horrid Reaper
Tomb of the Ancients
Spawns up to once per realm
Hermit God
Hermit Minion Hermit God Tentacle Whirlpool
Ocean Trench
Spawns up to once per realm
Mountain Temple
Spawns up to once per realm
Killer Bee Nest
Yellow BeehemothRed BeehemothBlue Beehemoth
Nest ColonyYellow Nest Colony GuardianRed Nest Colony GuardianBlue Nest Colony Guardian
The Nest
Spawns up to once per realm
Lord of the Lost Lands
Protection Crystal Guardian of the Lost Lands Knight of the Lost Lands
Ice Cave
Spawns up to once per realm
Rock Dragon
Rock Dragon Bat
Lair of Draconis
Spawns up to once per realm
Biff the Buffed Bunny
None
None
Bonegrind the Undead Butcher
Zombie Archer Zombie Assassin Zombie Huntress Zombie Knight Zombie Mystic Zombie Necromancer Zombie Ninja Zombie Paladin Zombie Priest Zombie Rogue Zombie Sorcerer Zombie Trickster Zombie Warrior Zombie Wizard
None
  • Can spawn multiple times per realm
  • Full event is called the Zombie Horde
  • Boss appears once certain number of minions are killed
  • Available during Halloween
Pumpkin Shrine
Green Floating Pumpkin Blue Floating Pumpkin
None
  • Can spawn multiple times per realm
  • Reskin of Skull Shrine
  • Available during Halloween
Gobble God
Gobble Overseer Gobble Defender Gobble Blaster
None
  • Can spawn multiple times per realm
  • Reskin of Cube God
  • Available during Thanksgiving