Haunted Cemetery (Rev. 31)

Last updated: 18.0.0

The Haunted Cemetery is a medium level dungeon; enemies and bosses are weaker at first stages but they will increasingly difficult after each wave.
This dungeon is based for medium level players (Suggested Level: 15-20). It is a risky dungeon only at the final stage. A great dungeon too get spare gear, as the dungeon drops lots of Tier 5 abilities and Tier 9-11 weapons, as well as armor.

Entrances to the Haunted Cemetery are dropped from Headless Horsemen, an uncommon enemy in the Mountains.

Key:

Cemetery Key The Cemetery Key is available in the Nexus for 275 Realm Gold.

Guide:

See the Haunted Cemetery Guide for a complete walk-through on the dungeon and all its enemies.

Notes:

  • This dungeon does not have to be completed to earn the ‘Tunnel Rat’ fame bonus.
  • The Haunted Cemetery has 4 stages, each with 5 waves: 4 waves of enemies and finally a boss battle. You will commonly see people saying “1/5”, “2/5”, “3/5”, “4/5” and “5/5” or “boss” to keep track of each wave, so that when the boss comes around, everyone is ready to take it out quickly.

 

Contents

 


Layouts of the Haunted Cemetery:

First

Second

Third

Final

First Stage of the Haunted Cemetery Second Stage of the Haunted Cemetery Third Stage of the Haunted Cemetery Final Stage of the Haunted Cemetery


Screenshots


Haunted Cemetery

Enemies:



Troll Pathfinder

First Stage Boss:

Spawns:

Haunted Cemetery Gates

Enemies:

Apparition
Haunting Spectre

Haunting Spectres occasionally go “invisible” and your shots will not damage them. Apparitions are the easiest enemies kill in this area and are a minor threat

Possessed Child

Be careful not to stand at the edges where the enemies spawn at the beginning of a wave. Possessed Children can surprise you and deal a heavy blow to you should you be standing exactly where they spawn. This will likely kill you or inflict more than half of your health in damage. This should be focus down first, as they can make nasty surprise to an unmaxed character. 2 of these will spawn at the boss

Second Stage Boss:

The Ghost Bride is essentially 3 different enemies, as she takes control of the 2 statues in the room. After both statues have been destroyed she will remain damageable until she dies. Note that damaging the other two bosses (Fate and Glory) do NOT account for soulbound damage.

Spawns:

Fate
Glory

Haunted Cemetery Graves

Enemies:

Risen Archer Risen Warrior Risen Brawler Risen Mage

Risen Mages should be targeted first, as they heal other enemies near them.

Third Stage Boss:

Grave Caretaker

Spawns:

Forgotten Soul

The Grave Caretaker spawns these, and they rush at you in an attempt to blow up on top of you.


Haunted Cemetery Final Battle

Enemies:

Classic Ghost
Zombie Hulk
Werewolf
Werewolf Cub

The Werewolf constantly spawns Werewolf Cubs, and since they drop HP potions quite often, they are a great way to get ready for the final battle.

Final Stage Boss

Skuld constantly teleports all over the room, and she is only vulnerable when she is in the center. Her shots paralyze, and the giant green shots cause massive damage. Click for more details.

Unless you are a maxed character, DO NOT try to solo this.

An uncommon but not-unheard-of way to die against Skuld can happen when attempting to grab loot from Skuld too quickly after she is defeated. Wait for the large shots to return and disappear before grabbing your loot, or you could take massive damage from carelessness.

Spawns:
Flying Flame Skull

Skuld spawns a few of these, and as they are invincible, just avoid them. Note: If they do hit you with all their shots, you will likely die.

Blue Zombie

These spawn constantly during the fight with Skuld, and without a piercing weapon, it is very easy to get surrounded by a massive horde of them.


Drops of Interest

Item
Drops From:
Potion of Speed
Potion of Wisdom
Potion of Vitality
Wine Cellar Incantation
Cursed Amulet of Zombification
Plague Poison
Resurrected Warrior's Armor
Werewolf Cub Egg