The Nest (Rev. 82)

Last updated: Exalt Version 1.0.1.0 (Aug 2020)
The Nest
Difficulty: 5Difficulty: 5Difficulty: 5Difficulty: 5Difficulty: 5
Teleportation Disabled

The Nest is an extremely dangerous dungeon that is meant to be a much more difficult version of The Hive, and is the fourth “epic” dungeon released, after Deadwater Docks, Woodland Labyrinth, and The Crawling Depths, which were released in 2013.

The dungeon can drop Potions of Defense and Dexterity from the larger enemies, and the boss is a source of Potions of Life and is also the first to drop Greater Potions of Dexterity. In addition, it also drops the ST Swarming Huntress Set, three varieties of UT Leather Armor, a UT Dagger, and a UT helmet.

The dungeon is a guaranteed drop from the Killer Bee Nest, an event boss.

The Realm Eye says:
Oryx’s frustrations with adventurers destroying his precious sources of honey lead to him subjecting a hive to the arcane experiments of Dr Terrible.
The foolish doctor had poured a misguided concoction of Pure Evil and Ambrosia into the hives, turning the captive bees savage.
Even as they grew more feral, his meddling never ceased. Soon, they grew too powerful for him to contain and he turned from the prison warden to a prisoner.

Key

Nest Key The Nest Key is available in the Nexus for 200 Realm Gold.

Guide

See The Nest Guide for a walk-through on the dungeon.

Contents


Layout

The dungeon has a significantly different layout compared to The Hive. Each room is a randomly chosen premade setpiece, but the layout is procedurally generated. Rooms consist of orange honeycomb tiles and pools of Killer Honey scattered throughout. Killer Honey deals 60 armor piercing damage to players in it and slows them down more the longer they stand in the honey. Broken yellow tiles form pathways on top of the Killer Honey. The walls consist of waxy yellow blocks, occasionally with cracks in which Killer Honey can be seen flowing downwards. The boss room walls are darker than the rest of the dungeon. The “treasure room” has similar aesthetics to the Mad Lab and consists mostly of navy blue floor and wall tiles. Six chambers, each containing a Soldier Bee, are at the top of the room, along with a large monitor. The edges of the room contain artificial beehives.

There are always 5 rooms between the starting room and dungeon boss room. One “treasure room” is a guaranteed spawn, and its entrance is past breakable blocks in the northern part of a random dead-end room. The entrance to the treasure room can only be found in one of two rooms:

Possible room 1 (clover-shaped, large column in middle)

Possible room 2 (multiple honeycomb)

Example Layout

Screenshots

Screenshot 1 Screenshot 2

The Beekeeper Killer Bee Queen


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Enemies and Environmental Hazards

Enemies

Environmental Hazards

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Boss

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Treasure Room Boss

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Drops of Interest

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Daily Quests

The Nest is part of the Epic Quest pool from the Tinkerer and has two associated quests.

Name Description Items Needed Reward
Exterminate! Get rid of those overgrown insects! Mark of the Son of ArachnaMark of the Son of ArachnaMark of the MegamothMark of the Megamoth
Mark of the Killer Bee Queen
Mighty Quest Chest
The Killer Queen Defeat the Killer Bee Queen in the Nest. Mark of the Killer Bee QueenMark of the Killer Bee QueenMark of the Killer Bee Queen Honeyed Epic Quest ChestLucky Clover

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Tips and Strategies

  • Knights seem to be the least needed class here unless they have an Ogmur. The enemies can be stunned but approaching them can deter players as it’s risky.
  • Understanding confuse controls is necessary but dodging is even more necessary.
  • Be aware of the group size: A big group of players can cause lag so it would be wise to adjust your settings. A small group of players means you’re likely to be targeted by enemies so be extra alert.
  • Due to the difficulty of the dungeon, organised runs via Discord are a good way to consistently complete the dungeon. A list of Discord servers that may run Nests can be found in the ‘RotMG Discord List’ server.

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History

Development

  • The Nest project started in early January 2017 (early screenshots: 1, 2).
  • It was announced on Reddit to be in production in the March patchnotes.
  • This dungeon has a trailer (released on July 11). Click here if you want to see.
  • The Nest was released on July 18, 2017 (X15.1.0). It was the first “endgame” dungeon to be released since The Shatters was released in 2013.
  • When it was released, the dungeon had the largest (in size) XML document for any dungeon created so far (>17,000 lines, 833 KB). This status was later taken by the Lost Halls, which was released just a few weeks after The Nest was released.
  • When it was released, the dungeon had the longest production time for any dungeon (6 months, 14 days), surpassing the Shatters which had two months of development. This short-lived status was again taken by the Lost Halls.
  • This dungeon was designed by MrUnibro, a former member of the “User-Generated Content” group who is now an official DECA developer.

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