The Third Dimension (Rev. 40)

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Last updated: Exalt Version 2.0.3.0 (Sep 2021)
The Third Dimension
Difficulty: 6Difficulty: 6Difficulty: 6Difficulty: 6Difficulty: 6Difficulty: 6

The Third Dimension is a high-level dungeon that drops various amount of potions such as Defense, Vitality, Wisdom, Attack and Mana, as well as three untiered abilities.

The dungeon will always drop from the Cube God within The Realm.

The Realm Eye says:
The Third Dimension is a plane of reality above our own. It is home to many angular foes, the greatest of all being the Tesseract Goddess.
Once functioning as a workshop for Oryx’s failed cubic creations, the scrap of this dimension is now governed by the Tesseract Goddess and her own evolutions.
Various beings in the Third Dimension can ascend to another upon coming into contact with a greater cube, or when a cubic shadow is erased. This phenomenon is known as squaring.

Key

The Third Dimension Key The Third Dimension Key is available in the Nexus for 150 Realm Gold.

Guide

The Third Dimension Guide does not exist yet.

Contents


Layout

The dungeon is a network of geometric platforms suspended over a dark void with many stars and cubic pillars floating within. The platforms often contain impassible square holes, and are connected by rectangular or trapezoidal pathways. Rotating cube decorations can be seen floating in holes or at the corners of platforms, and decorative geometric objects litter the ground.

The dungeon initially guides the player to defeat the Shadow Cube God (marked as the Shadow Cube Defender on the minimap) by finding a pink portal to its boss arena. Once that boss is slain, a pathway will appear to the second half of the dungeon, which is visually identical.

Starting Room

The starting room is a diamond-shaped platform with four trapezoidal holes along the edges, leaving four walkways connecting the outer edge to the center. Four destructible purple blocks are found around the center pad, which houses the Cubic Portal of Cowardice.

Treasure Room

The treasure room of the dungeon is simply an plain square platform with four rotating cube decorations floating at its corners, empty save for the Masquarerader.

Portal Rooms

The portals required to access the bosses are found in smaller square platforms with four small rotating cube decorations stationed at the outer corners, and four destructible pillars at the inner corners. A glowing square portal in the very center emits clouds of particles and, when touched, transports the player to the arena of the currently active boss. The platform preceding the Shadow Cube God has a pink portal and decorations, while the platform preceding the Tesseract Goddess is blue instead.

Boss Rooms

Both the Shadow Cube God and Tesseract Goddess are found in large square rooms with teleporters stationed on small platforms midway along each side (3 sides for the Shadow Cube God), although the platforms with the teleporters are off-limits for the boss fight. When the respective boss is slain, the teleporters on the edges will become accessible, allowing players to go back to the previous parts of the dungeon.

Example Layout

Third Dimension Layout


Screenshots

Spawn Area The Third Dimension

Tesseract Goddess Fight


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Enemies

Many enemies in the dungeon can undergo squaring if they come into close proximity with the “greater” enemy corresponding to themselves, which is an irreversible process that significantly increases their size and powers up their attacks to make them more dangerous. The groups of enemies that can undergo squaring are:

  • Squares and Frames, which square when near a Hyper Cube:
    • Square
    • Cubic Frame
    • Cubic Core
  • Humanoids, which square when near a Cuboid Matriarch:
    • Cuboid Rogue
    • Cuboid Trickster
    • Cuboid Paladin
  • Elemental Cubes, which square when near a Lesser Cube God:
    • Fire Cube Overseer
    • Lightning Cube Defender
    • Ice Cube Blaster

Once the Shadow Cube Blaster is defeated, every enemy that can undergo squaring will be permanently squared from that point onwards.

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Bosses

The Shadow Cube God, made up of the Shadow Cube Blaster and Shadow Cube Defender (later the Shadow Cube Overseer), is the first boss of the dungeon.



The Tesseract Goddess is the second boss in the dungeon, unlocking after defeating the Shadow Cube Blaster.

Minions

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Treasure Room Boss


The Masquarerader is the Treasure Room boss. It appears to mimic other Treasure Room bosses’ attacks, much like how the Prismimic mimics full bosses.

Minions

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Drops of Interest

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Daily Quests

Name Description Items Needed Reward
The Goddess Defeat the Tesseract Goddess in The Third Dimension. Mark of the Tesseract GoddessMark of the Tesseract GoddessMark of the Tesseract GoddessMark of the Tesseract Goddess Mighty Quest Chest
Dimensional Foes Slay Limon the Sprite Goddess and the Tesseract Goddess. Mark of LimonMark of LimonMark of LimonMark of Limon
Mark of the Tesseract GoddessMark of the Tesseract Goddess
Standard Quest ChestCubic Jelly

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Tips and Strategies

TBA

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History

The dungeon was designed by Aurum, a member of the “User-Generated Content” (UGC) group and released to the public in Exalt Version 1.3.0.0 (Dec 2020).

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