Lost Halls (Rev. 27)

Note: The content for the dungeon and the page respectively may change at any time. This page is a work in progress, and everything may not reflect the final dungeon’s design, loot, or bosses.
Last updated: X15.1.0
Lost Halls
Difficulty: 5Difficulty: 5Difficulty: 5Difficulty: 5Difficulty: 5

The Lost Halls is an upcoming endgame dungeon designed by Toastrz and Kiddforce. The original design document was made by Toastrz but the final version will contain some noticeable differences and be “grander in scope.” The Records of the Lost Halls are a series of official lore entries that give backstory into the dungeon and hint at dungeon mechanics. The dungeon is planned to be released in August 2017, coinciding with Month of the Mad God.

The portal has a chance of dropping from Lost Sentry event boss, which spawns once per realm.

Key

Lost Halls Key

Guide

Guide Needed

Likely features

Contents


Layout

Main area


Cultist Hideout

Cult Portal LockedCult Portal

Cultists

Demons


The Void

Void Portal

Void Shades


Screenshots

Screenshots Needed





Enemies


Lost Crusaders

Oryx Infantry


Grotto Beasts

Lost Golems

Spectral

Dungeon Boss




Tips and Strategies

Tips and Strategies Needed


Drops of Interest

T13 Weapons T14 Armors


Notes

The dungeon is meant to be the most challenging one in the game.

The dungeon started development in October 2016, meaning that it will have the longest development time of any dungeon when released, surpassing even The Nest.

The dungeon has a trailer, released on July 25, 2017.