Lost Halls (Rev. 31)

Note: The content for the dungeon and the page respectively may change at any time. This page is a work in progress, and everything may not reflect the final dungeon’s design, loot, or bosses.
Last updated: X15.1.0
Lost Halls
Difficulty: 5Difficulty: 5Difficulty: 5Difficulty: 5Difficulty: 5

The Lost Halls is an upcoming endgame dungeon designed by Toastrz and Kiddforce. The original design document was made by Toastrz but the final version will contain some noticeable differences and be “grander in scope.” The Records of the Lost Halls are a series of official lore entries that give backstory into the dungeon and hint at dungeon mechanics. The dungeon is planned to be released in August 2017, coinciding with Month of the Mad God.

The portal has a chance of dropping from Lost Sentry event boss, which spawns once per realm.

Key

Lost Halls Key

Guide

Guide Needed

Likely features

Contents


Layout

Main area


Cultist Hideout


Cult Portal LockedCult Portal

Agonized Titan Agonized Titan

Cultists

Demons

Molek Molek

The Void


Void Portal


Screenshots


Screenshots Needed



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Enemies



Lost Crusaders

Oryx Infantry


Grotto Beasts

Lost Golems

Spectral Sentry

Spectral

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Dungeon Boss


Marble Colossus

Marble Colossus


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Tips and Strategies

Tips and Strategies Needed

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Drops of Interest

T13 Weapons T14 Armors

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Notes

The dungeon is meant to be the most challenging one in the game.

The dungeon started development in October 2016, meaning that it will have the longest development time of any dungeon when released, surpassing even The Nest.

The dungeon has a trailer, released on July 25, 2017.

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