Lost Halls (Rev. 46)

Note: The content for the dungeon and the page respectively may change at any time. This page is a work in progress, and everything may not reflect the final dungeon’s design, loot, or bosses.
Last updated: X15.1.0
Lost Halls
Difficulty: 5Difficulty: 5Difficulty: 5Difficulty: 5Difficulty: 5

The Lost Halls is an endgame dungeon designed by Toastrz and Kiddforce. The original design document was made by Toastrz but the final version will contain some noticeable differences and be “grander in scope.” The Records of the Lost Halls are a series of official lore entries that give backstory into the dungeon and hint at dungeon mechanics. The dungeon was released on August 1, 2017, coinciding with Month of the Mad God.

The portal has a chance of dropping from Lost Sentry event boss, which spawns once per realm.

Key

Lost Halls Key

Guide

Guide Needed

Contents


Layout

Main area

Screenshots


Screenshots Needed



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Enemies



Lost Crusaders

Oryx Infantry


Grotto Beasts

Lost Golems

Miscellaneous Enemies


Dungeon Boss

Marble Colossus

Marble Colossus

Minions


Treasure Room Boss


Agonized Titan
Agonized Titan

The Agonized Titan is activated by gathering 5 Evil Spirits. After defeating it, the Cultist Hideout will open.

Cultist Hideout


Cult Portal LockedCult Portal

Note that once you enter the Cultist Hideout, you can not go back to the Lost Halls.

Cultists

Malus, Argus, Gaius, Basaran, and Dirge are the main bosses of this dungeon. The boss room has a red pentagram at the center of the room, where a Cultist will appear at each point of a star. The Cultists will attack and once they are slain, they will teleport to their spot on the edge of the pentagram star, invincible. Once all five have been gathered around the pentagram again, they will summon Molek. After Molek is slain, the pentagram phase shall repeat. Once all five have gathered again, they will summon Balaam, who splits into 3 enemies. After Balaam is slain, they will enter the final phase, spawning in minions and making a final attempt to end your party.

Demons


Tips and Strategies

This dungeon has 2 different endings:
- Kill the Agonized Titan to reach the Cultist to obtain the Vial of Pure Darkness.
- Kill the Marble Colossus and then using the Vial of Pure Darkness to reach the Void Entity.

More Tips and Strategies Needed

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Drops of Interest

T13 Weapons T14 Armors
- Vial of Pure Darkness consumable, Opens a portal to The Void (if used on Marble Colossus’ death site)
- Gravel consumable, which inflicts Stasis for 3 seconds within 3.25 tiles
- Cultist Necromancer UT set: Staff of Unholy Sacrifice, Skull of Corrupted Souls, Ritual Robe, Bloodshed Ring
- Void Archer UT set: Bow of the Void, Quiver of the Shadows, Armor of Nil, Sourcestone
- Marble Paladin UT set: Sword of the Colossus, Marble Seal, Breastplate of New Life, Magical Lodestone
- UT cloak: Cloak of Bloody Surprises
- UT ring: Omnipotence Ring
- Lost Golem Trickster ST set: Carved Golem Remains, Brain of the Golem, Golem Garments, Rusty Cuffs
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Notes

The dungeon is meant to be the most challenging one in the game.

The dungeon started development in October 2016, meaning that it will have the longest development time of any dungeon when released, surpassing even The Nest.

The dungeon has a trailer, released on July 25, 2017.

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